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[PS3] I've had a look into the dark side ? 
Sunday, 25 April, 2010, 03:57 - >PlayStation 3
Posted by ned
Well I bought a PlayStation 3. For gaming? No... but I was curious to see what gaming was like on a console. I have had quick goes on PlayStation 3s and Xbox 360s before but they just didn't grab me. My genre of choice is shooters, specifically 1st person. With console controllers I just can't aim. When I say this I really mean it. I'm appalling and embarrassing at the same time.

I was in the market for a home entertainment package and of course required a Blu-ray Player. Learning that the PS3 was a Blu-ray player and can be used as an excellent media center (after listening to the TOG Games Industry Podcast - Episode 7) I including one in the package.

I'm impressed so far with the entertainment package but won't bore people about that. Now I had my own PS3 I could get to see what games I could play on occasions that weren't shooters. To be 100% sure with my lack of ability to play console shooters I downloaded some demos... ouch painful lol.

I remembered being impressed with how my nephew played Lord of the Rings: Battle for Middle Earth II on the Xbox 360 so I know there was potential for me to find something console-ned-friendly.

To keep things brief I now have three games in my collection.
(not including some Crash Bandicoot classics for my wife)

Fight Night Round 4
-recommended by a good gaming buddy TUB Baldy

God of War III
-I got after playing the demo

WipEout HD
-I got this after hearing about it in the TOG Games Industry Podcast Season 2 - Ep 19 and downloading the trailers.



I like what I see so far. There are games out there that I can enjoy on a console... just NOT shooters. I'm looking forward to playing these more especially WipEout HD multiplayer. I'll comment further of these games sometime soon..





nedd

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[COJBB] bounty, penalties and cash chart! 
Sunday, 25 April, 2010, 00:03 - Call of Juarez
Posted by ned
I forgot I had this. I saw it over at http://callofjuarezfans.com somewhere.. maybe in a forum thread..

I've added it into the Call of Juarez: Bound In Blood SERVER page - LINK -






Note: in a LAN game all characters are unlocked.

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[L4D] server news 
Monday, 19 April, 2010, 13:53 - Left 4 Dead
Posted by ned
DeadCity updated to vpk12 on both servers.
(previously Campaign/Versus and Survival were seperate .vpk files, now together)
-thanks to TOG Unknown-

> l4dmapdb.com DeadCity


Silent Fear v1.0 added to the test server.
Five randomly placed glyphs are required to be found to unlock the path to the finale in this Silent Hill themed map. One bug to note is if someone dies, rescue them before you activate the next glyph. Looking for something different? This is it!

> l4dmaps.com Silent Fear



Left 4 Dead servers info - HERE -

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[L4D] Hunter Training fix released.. 
Monday, 19 April, 2010, 02:54 - Left 4 Dead
Posted by ned
eyeonus has updated his Hunter Training map with a quick fix, v3.5.1. His recently released v3.5 wouldn't start up in singleplayer mode (mulitplayer worked fine).

From the changelog..
v3.5.1
Fixed bug causing Single Player loading via menu in L4D1 to fail.



> l4dmaps.com Hunter Training


Both servers have been updated, info - HERE -



nedd

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[L4D] server news 
Sunday, 18 April, 2010, 02:36 - Left 4 Dead
Posted by ned
// MAIN & TEST SERVERS

• Updated Hunter Training to v3.5
-Removed overlapping brushes and various other errors from Live Fire Course.
-Added three more Hunter Spawn Rooms.
-Made C18 more difficult by adding two more floors (The "V" and the "Man") and making half the walls fail-ports.
-Changed the "Diamond" floor in C18 to "Star".
-Added fail-port destination to bottom of C18 so that players don't have to re-do the floor bit if they screw up the ceiling pounce.
-Dimmed the lighting to reduce glare


Please note this version breaks the ability to play this map in singleplayer. I suspect eyeonus will fix this soon.

> l4dmaps.com Hunter Training




// TEST SERVER

• Added Silent Hill 1 v7.1 by Leafo

This campaign is an epic journey! I believe it's a direct port from the original Playstation game and not a Silent Hill themed set of maps.

Note from the author..
Do not download this if you do not like; Puzzle solving, getting lost or exploring the maps.


It took 3-4 of us (myself, Thermal Ions, Unknown and Racer X) over 4 hours to complete... AND the help of Thermal's pro-google skills in sloving some of the puzzles! The BOTs need some work and it's currently a little buggy but it's worth a run. Be prepared to spend some time on it though!

> l4dmaps.com Silent Hill 1

I'll probably add this one to the main server soon..





Left 4 Dead servers info - HERE -

nedd

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[SSHD:SE] Serious Sam HD: The Second Edition news 
Sunday, 11 April, 2010, 11:36 - Serious Sam
Posted by ned


Pre-purchase now!
I have ;P - available late April.2010

Steam News - Serious Sam HD: The Second Encounter - Now Available for Pre-Purchase

Serious Sam HD: The Second Encounter is now available for pre-purchase on Steam. Purchase the game before its release and you'll save 10%, plus earn the ability to play The Second Encounter as Ugh-Zan, the boss from The First Encounter, in both coop and multiplayer modes.


With this release are some new features never seen before with this series.. A Survival Mode, more than one Co-Op Mode, Versus Modes plus more..


Shamelessly taken from 'Left 4 Dead' ?
Time will tell.. either way I'm sure I'll enjoy it all ;]

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[L4D] more custom content added to servers... 
Monday, 5 April, 2010, 08:32 - Left 4 Dead
Posted by ned
// MAIN SERVER

• Added Fort Noesis, v5.0 Complete (Campaign & Versus)


// TEST SERVER

• Added Fort Noesis, v5.0 Complete (Campaign & Versus
• Added Death Row, v1.1 Complete (Campaign, Versus)
• Added The Arena of the Dead, v4.0 Complete (campaign, Versus, Survival)
-Death Row and The Arena of the Dead requested by TOG Drac-



Left 4 Dead servers info - HERE -

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[ET] Enemy Territory True Combat Elite mod revival! 
Sunday, 4 April, 2010, 07:40 - Enemy Territory
Posted by ned
True Combat Elite, the modern world total conversion mod for Enemy Territory, is back from the dead!




-tactical-teamplay oriented, modern-world combat simulation
-iron sight aiming system, no crosshair
-sophisticated ballistic simulation including multiple-layer object penetration
-professional mode: 1-life, short-timed, objective driven scenarios in realistic environments
independent minimods: objective, bodycount and capture the flag
-rich, deluxe graphics, based on high-resolution digital-camera shots and HDR lighting
-lag compensation, client-side bullet prediction, punkbuster support
-immersive and lethal, fast-paced action



http://truecombatelite.com

The website is back up with some notes from one of the devs saying future updates to this mod are in progress - LINK.

Also, a fan has made a start on creating some waypoints for BOT play. I haven't looked at these myself yet but here's the thread - LINK.



I'll be setting up a TCE v0.49b server soon, contact me if you wish to be involved in testing..





nedd

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[COJBB] main crosshair removal mod made by request 
Sunday, 4 April, 2010, 02:19 - Call of Juarez
Posted by ned
Asmordeus85 from the ubi.com forums requested the removal of the main (dynamic) part of the crosshair and crosshair helper.

Details - HERE -



See ned's gaming goodies for more Call of Juarez: Bound In Blood goodness!
-SERVER * Call of Juarez: Bound In Blood
-CoJ: Bound In Blood dedicated server and admin info
-CoJ: Bound In Blood crosshair_helper removal mod

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[L4D] servers crashing issue fixed plus updates 
Friday, 2 April, 2010, 06:03 - Left 4 Dead
Posted by ned
The Left 4 Dead servers lately have been crashing if more than one person joined. This now appears to be fixed. With the help of TOG Unknown we isolated the issue to SourceMod v1.3.0

• Both servers now run SourceMod v1.3.1
• Escape from Toronto: A New Nightmare updated to v5.4 from v5.1
• various map links updated


Thanks to TOG Unknown for crash-help and playtesting and Nanni Tani for playtesting.



Left 4 Dead servers info - here -

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