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[FEAR] new patch released - v1.08 
Saturday, 21 October, 2006, 11:50 - FEAR
Sierra has released a new FEAR update, v1.08 - link -

Update info:

Update Notes - Multiplayer:

Added ability to pick up and reuse Proximity Mines and Remote Detonators that were thrown by yourself.
Limited support for Spectator Mode in objective (CTF, Conquer All, and Control) game modes.
Added code to improve spawn with buddies system in team game modes. Will be noticeable only in Stockpile and custom maps.
Player kill/death messages are now shown in both system and chat messages. Player kills and deaths will only be displayed in the system message area.


Update Notes - Single-player:

Fixed bug where trying to start a game for the first time after switching from multiplayer to singleplayer would give a "Disconnected from Server" error.


Update Notes - Global:

Added widescreen support.
Fixed bug where FEAR.exe would not always start when switching from FEARMP.exe to FEAR.exe.



The FEAR server has been updated but is still in progress.
Details - here -

Stay tuned for the 2v2 TDM launch!

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[FEAR] new custom insignias for fear server! 
Friday, 22 September, 2006, 02:35 - FEAR
Thanks to TOG Adeptus there are now custom insignias on the server =]

Server details including insignia images - here -

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[FEAR] Extraction Point SP demo released 
Thursday, 21 September, 2006, 13:05 - FEAR
Extraction Point is the name of the upcoming expansion pack for FEAR.
details - here -

A single-player demo has been released featuring a new enemy and weapon (minigun).

happy days!

get the demo - here -

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[FEAR] server updated to v1.07 
Sunday, 27 August, 2006, 00:00 - FEAR
The nedFEAR [RD] server has been updated =]

in brief
-v1.07
-game speed increased
-packs/refill stations disabled
-ff on
-superweapons disabled
-melee gamage reduced
-weapons balancing
-custom maps


Details - HERE -

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[FEAR] free MP Comabat and v1.07 patch released! 
Friday, 18 August, 2006, 09:14 - FEAR
ok, F.E.A.R. Combat has been released!
F.E.A.R. Combat includes all the updates, all the new official maps and the new official modes released for F.E.A.R. Multiplayer in one downloadable file. F.E.A.R. Combat users will be able to play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.

Download from - HERE -


For retail FEAR owners, we all require the 1.07 patch.
compatible with F.E.A.R. Combat
added friends list functionality to the main Multiplayer options menu
new team autobalancing server option
added favorite servers option on server browser screen
three new maps plus more!

FEAR patches can be found - HERE -

While you're at it, get the Multiplayer Game Guide. It's a 37 page .pdf format guide for all things FEAR MP including specific map info!


Also, you no longer require the cd or dvd to play MP =]

My FEAR server will be updated soon... stay tuned!

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[FEAR] F.E.A.R.multiplayer soon to be free! 
Wednesday, 9 August, 2006, 15:30 - FEAR
Hopefully the increased popularity this will generate will promote the creators to produce some decent gametypes (Infiltration and Demolition style, ala SOF2)
Sierra Entertainment today announced that the multiplayer component from the award winning PC title F.E.A.R. (First Encounter Assault Recon), has been renamed F.E.A.R. Combat, and will be made available to the public as a free download on Thursday August 17th, 2006.

read more - HERE -

- www.joinfear.com -


My FEAR server info - HERE -

=]

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[FEAR] new patch released - v1.06 
Friday, 30 June, 2006, 08:00 - FEAR
patch details:
This latest update corrects a loading issue with games saved before the 1.05 update and several other various fixes.


Download patch and read patch changelog history HERE -
Server will be updated and server details posted soon on forum.

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[FEAR] Extraction Point 
Monday, 8 May, 2006, 07:50 - FEAR
oO an expansion pack is being made for FEAR!!
F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense.

- http://fearfans.com/newsitems/91 -

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