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ned's blog - [L4D] Crash Bandicoot Course updated
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[L4D] Crash Bandicoot Course updated 
Tuesday, 26 July, 2011, 06:04 - Left 4 Dead
Posted by ned
FlyingBandicoot has updated Crash Bandicoot Course to v4.2




Ok, finally updated :D

It took longer than I envisioned as I had problems with textures etc. But hopefully its all good now. Let me know if there are any problems and I will do my best to fix them.

Soooo, changes:

-Made Versus mode easier (hopefully) - reduced life on Tikimon, reduced life on Ripper Roo, reduced zombies, reduced life on robots on level 2, and overall just tried to make it easier. Without a full team on both sides to try it on, I don't know how balanced it is. So any feedback on the versus side is welcome.

-Made campaign easier somewhat - reduced life for Tikimon and Ripper Roo, reduced zombies here and there slightly, removed a few scripted specials. Tweaked here and there.

-Made it so custom sounds work (at least they do for me, let me know if they don't but they should do now).

-Hopefully enabled textures on models to work too, as for some reason, I had real trouble getting them to work again (mainly because I used to use Pakrat, so now I had to mess with the directory etc).

-Fixed miniguns disappearing and thus leaving the player stuck. (This was originally made to make it more difficult, but with that odd glitch, I removed it now so they stay, enabling Tikimon to die easier.)

So, I will be touching up the L4D2 one as well and hopefully both of these campaigns will be as good as they will be.

Send any feedback as soon as possible, as I do not know if I will be able to work on them in the near future after this week.

SOURCE http://www.l4dmaps.com/details.php?file=4528




Crash Bandicoot Course v4.2 is now on both servers.

Left 4 Dead servers info - HERE -

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