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nerd saying hello! 
Friday, 1 September, 2006, 00:04 - >Nerd saying Hello!
Heya Max!

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[ET] nedET FritzBot update! --- X-Posed 
Thursday, 31 August, 2006, 08:24 - Enemy Territory
We now have waypoints for the X-Posed map, again thanks to the bindlestiff!

The map cycle has been updated to run this map - link -

Map and waypoints pack can be downloaded from the server or from - HERE -

=]

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[ET] nedETPRO updates 
Tuesday, 29 August, 2006, 13:04 - Enemy Territory
The nedETPRO updates include the following required files:


patch v2.60b - link -
• security issues fixed

etpro 3.2.6 beta test release 1 - link -
• 2.60b support
• competition fueldump
-Tank is completely removed, first half of map is skipped.
-Depot side wall and depot gate are now dynamitable.
• show who did team commands like pause, specinvite, readyteam
• added 6 new crosshairs, which are variants of the orignal 0-5 that work better at small sizes
• bug fixes

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[ET] nedET FritzBot update! 
Tuesday, 29 August, 2006, 10:33 - Enemy Territory
ET UFO (Foo Fighter - ET Edition)

Since the final version of Foo Fighter ET Edition was released I was hoping for a waypoints pack update. Beta 3 of this map had waypoints made and they worked really well!

Thanks to the bindlestiff we can now play the final version with BOTs!

The pack will only take a second to get from the server.
Or... downoad from - HERE -


Braundorf

I've made a brauny pack that changes the spawn times and timelimit from fritz defaults to map defaults.
• changed allied spawntime 30 -> 20
• changed axis spawntime 15 -> 30
• changed timelimit 10 -> 20

Again, the pack will only take a secon to download but it can also be downloaded from the above link.

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[FEAR] server updated to v1.07 
Sunday, 27 August, 2006, 00:00 - FEAR
The nedFEAR [RD] server has been updated =]

in brief
-v1.07
-game speed increased
-packs/refill stations disabled
-ff on
-superweapons disabled
-melee gamage reduced
-weapons balancing
-custom maps


Details - HERE -

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[ET] nedETTV news 
Wednesday, 23 August, 2006, 08:40 - Enemy Territory
GameArena season 7 round 3 finals were recorded by one of my slave servers. Thanks to Syd for the master/slave version matching info! Round 3 demos don't have any hitsound issues (the round 2 demos do). The master/slave combo is now b4/b7 as opposed to the round 2 combo of b4/b11

Round_3 server demos

reduX > v nes> - HERE
mo* v vs - HERE -


GA season 7 grandfinal will be reduX > v vs



nedETTV info - HERE -

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[ET] nedETTV news/info 
Saturday, 19 August, 2006, 09:49 - Enemy Territory
Due to a hitsounds bug present with beta 4 master and latter version slave combinations I'll be recording GA matches with an ETTV beta 7 client.


===
nedETPRO master
202.60.72.67:27960
- ettv beta 13


nedETTV slave/recorder
dynamic IP
- ettv beta 13


nedETTV GA match recorder
dynamic IP
- ettv beta 7


GA ladder match servers
- ettv beta 4


===
Matches recorded so far:
(b4/b11 master/slave combination)

wG. v nes> - LINK -
mo* v tia| - LINK -

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[ET] custons night 15 info! 
Saturday, 19 August, 2006, 09:35 - Enemy Territory
Hey hey!


Thursday 24-Aug-06
from 8:30pm


El Kef (SW)
- a good action packed map designed for Stopwatch play
- note: allies gain another spawn if build CP


SW Fueldump TE (beta 3)
- a remake of the original Fuel Dump
- see below post for details



Download El Kef (SW) - HERE -
Download SW Fueldump TE - HERE -

Customs night info/history - HERE -

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[ET] Quakecon 2006 5v5 grandfinal server demos installed 
Saturday, 19 August, 2006, 09:26 - Enemy Territory
QuakeCon 2006 ET 5v5 grandfinal
idle.ee (idle^ SNL!) v Crossfire.nu (ATiCrossfire)

1 Würzburg Radar
2 SW Goldrush TE
3 Supply Depot 2

idle.ee win!


These game demos are avaiable to view on the nedETPRO server =]

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[ET] new map updates --- Foo Fighter & SW Fueldump TE 
Friday, 18 August, 2006, 12:00 - Enemy Territory
Foo Fighter - ET Edition has gone final.
A warmup bug with the ufo has been fixed.



SW Fueldump TE (beta 3) has been released. No readme file came with the download so I made an info file for the curious.
// nedETPRO
// 18-Aug-06

==============
SW Fueldump TE
==============

authors - stewie (australia) & arni (belarus)
version - beta 3



// HISTORY


beta 1 - sw_fueldump_te.pk3

The following is a list of changes from the normal Fueldump.

• no more snow
• tank moves 50% faster
• bridge is built 50% faster
• tank is indestructible.
• tank moves automatically (this means no more escorting the tank)
• tank has 3 stop points, after this it needs to be 'touched' again, in order for it to move automatically again.
• allied can spawn at command post
• 1 of the CP gates can not close entirely to prevent axis from CP camping
• tank becomes destructible again at the very end of its route.
• the depot fences are nadeable (chuck 2 nades on the first parts of a fence and it's destroyed)
• axis can now spawn @ the truck inside the depot's building (3 people only)



beta 2 - sw_fueldump_b2.pk3

Changes:

• Doesnt mess with other maps textures anymore (completely standalone)
• Corrected stepsounds for all surfaces
• Autospawns optimised
• Allies gain a second initial spawn after the tank broke the grate (no big deal imo, but we all hate walking)
• Reacted on people who could still jump into the depot (if you still can, post a demo ;-) )



beta 3 - sw_fueldump_b3.pk3
www.gamestv.org/blog.php?id=119

Changes:

• The shortest Route to roof is now ~10 seconds by blocking the truckspawn ladder with a set of barrels.
The old route was 4 seconds which made defence too easy for axis.
• The truckspawn now only has one exit which should make spawncamping fairly easy for allies.
Nobody forces axis to spawn there, its just an additional option.
• The high fueljump should finally be fixed (i.e. not possible anymore) please dont prove me wrong this time.



Both maps on server now!
Download from - HERE -

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