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ned's blog - [L4D] game update!
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Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

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Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

Strict Standards: Non-static method fileio::read_file() should not be called statically in /home/ned/public_html/scripts/sb_fileio.php on line 13

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[L4D] game update! 
Saturday, 9 October, 2010, 20:07 - Left 4 Dead
Posted by ned
Left 4 Dead has recently had some significant updates..
- Fixed a few third person camera cheats.
- Added VPK audio cache support.
- Added "The Sacrifice" content.
- Added Versus Multi-Map Scoreboard
- Added the L4D2 Mounted .50 Cal

- Fixed demos crashing on load


http://store.steampowered.com/news/4436
http://store.steampowered.com/news/4440



Some things to note:

"Added VPK audio cache support" - A bit late but this enables custom mappers to add custom sounds to their work and for us not to have to use the snd_rebuildaudiocache command in the console to be able to hear them.

"Added "The Sacrifice" content" - more official campaign, versus and survival goodness! ..and five new achievements!

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