ned's blog

nerd saying hello 
Thursday, 1 June, 2006, 13:07 - >Nerd saying Hello!
Kia ora Kirsty!
Kei te pehea koe?

  |  permalink
[ET] customs night 9 info! 
Sunday, 28 May, 2006, 10:17 - Enemy Territory
Time for another one :)

Thursday 01-June-06
from 8:30pm

Tram Fight (beta 2)
Axis scientist are developing a new weapon called the "venom cannon". A prototype of this weapon was hidden inside a church in a small spanish village. Now allied forces must obtain this prototype....
A beautiful looking map!
- -

Base 12 (beta 4)

We have played beta 1 and beta 3 before. Each version brings vast improvements!
Main change since beta 3
- Added keycard that allies must steal to open second door and secure the forward bunker.

All wecome!

Download maps - HERE -
Customs night history - HERE -

  |  permalink
[ET] new etpromapscripts installed 
Sunday, 28 May, 2006, 10:03 - Enemy Territory
I've installed two new mapscripts on the nedETPRO server.

* One for Braundorf (beta 4) by Syd.
fixes the "omg I planted on 35 seconds and axis won" bug and afew exploits.
Props to maximum for finding the others.

* One for Heart of Gold (beta 9) by mortis.
- fixes end game bug.

All maps on the server that use etpromapscripts are listed - HERE -
NOTE: these scripts are server-side only and NOT required by the client (player).

  |  permalink
[PF] server details in forum 
Saturday, 27 May, 2006, 14:23 - Pacific Fighters
Pacific Fighters server details are now in the forum!
(stand-alone version patched to v4.04)

* patch info
* server settings
* links
* screenies

Details - HERE -

  |  permalink
[ET] Snatch map update and news 
Tuesday, 23 May, 2006, 11:53 - Enemy Territory
Snatch has been updated to version 2

Some major bugs were found in the initail final release.
A possible Tournament Edition may also be made.
Snatch2 on server now!

Download - HERE -

  |  permalink
[ET] Base 12 map update 
Saturday, 20 May, 2006, 12:19 - Enemy Territory
Base 12 (beta 4)
October 1942: Axis have just managed to build a working V2 rocket. The prototype is waiting for its transportation in base 12. This is the last chance for Allies to destroy the prototype before it is tranported into safety.
Today TF released beta 4 of his map Base 12. This is an excellent map with real potential to be played in competition. Base 12 has been on the server since beta 1. Each change has provided an improvement in gameplay.

Changes since beta 3:
- Edited side entrance.
- Edited second way to rocket.
- Edited forward bunker.
- Added some voice announcments.
- Added keycard that allies must steal to open second door and secure the forward bunker.
- Its possible to shoot trought the side entrance wire section.

Base 12 as well as Snatch will be played in the next public custom map testing night. More details coming soon.

Download - HERE -

  |  permalink
[ET] initial FritzBot mod test a success! 
Saturday, 20 May, 2006, 12:07 - Enemy Territory
I dedcided after uploading the FritzBot mod to the main server to do an impromptu run with bot/map defaults. I ran 24 BOTs with 6 people for three cycles of the full fritz campaign with no problems.

I'll sort a decent custom BOT config for the next test (which will be scheduled)

...stay tuned!

  |  permalink
[ET] new map for server 
Friday, 19 May, 2006, 12:31 - Enemy Territory
June 1943: The Axis have a small but vital communication outpost, which controls the Blitzkrieg on all major frontlines. This outpost is equipped with the new radar technology and the Allies are planning an attack (codename: Snatch). The aim is to steal a radar part which in turn will give the Allies crucial electronical know-how.

Will the Axis defend the outpost or will Operation Snatch be a success for the Allied Forces?

SteelRat released the latest version of his map Snatch today. After a break from mapping he is back. His previous maps include X-Dam, v2-Base and X-Posed.

Snatch will be included in the next public custom map testing night. I'm hoping GameArena will consider this map for season 8 (along with Base 12)

Download - HERE -

  |  permalink
[BOXING] Mundine v Green 
Wednesday, 17 May, 2006, 07:30 - >Misc Chat
It's a few hous away... 'man' v 'machine'

This is Australias biggest Boxing event EVER surpasing Jeff Fenech's world title loss to Azumah Nelson in Melbourne in 1992 where 37000 where in the crowd. This fight is expected to hit 40000 specs!

The winner of tonights fight gets a shot at Mikkel Kessler who is undefeated and the current WBA Super Middleweight champion.
- boxrec.com_kessler_stats -

Anthony Mundine fought Mikkel Kessler back in June last year. It went the distance but Kessler was too strong for 'not the best mundine I've seen' Mundine.

Tonights fight is in Sydney Football Stadium. I think Mundine will win this and I'm not the only one.
- -

Whoever wins the upcoming Kessler fight I'd like to see take on the Welshman Joe Calzaghe. Calzaghe, like Kessler, is also undefeated.
- -


told ya he'd win guys :P

Green was a true gentleman in defeat.
said he had no excuses for the loss
For a quick post-match report, interviews and match photos click - HERE -

  |  permalink
[ET] custom night 8 info! 
Monday, 15 May, 2006, 10:17 - Enemy Territory
It's time for another ET custom night!
custom night history - HERE -

Thursday 18-May-06 from 8:30pm


King of the Radio (final 17-April-06 version)
Raiders (final)

download maps - HERE -

King of the Radio

This was played during custom night 4 using the GA season 6 config.
I've made a seperate config for CTF style games which we'll use.
config info - HERE -

I've also made the map time unlimited so the first team to destroy their objective wins. The default time limit is 15 minutes. If no team destroyed a radio then axis would win.


This map is based on the movie Raiders of the Lost Ark... you can even die from being crushed by a large stone ball :o

{see below post)

  |  permalink

<<First <Back | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | Next> Last>>