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[L4D] DeadCity update 
Saturday, 23 October, 2010, 23:50 - Left 4 Dead
Posted by ned
ilcannibal has updated DeadCity. It's great to this campaign development being so active.
* Special Notes (all Maps)
- fix model errors because of "The Sacifice" Valve update
- some problems maybe present due to Valve updates
- add custom sounds & mission start level files
- fixed FPS causing some gameplay problems
- update mission.txt for custom music
- add sound.cache files
- updated nav files



DeadCity is on both servers.



Left 4 Dead servers info - HERE -

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[L4D] Dark Blood update and.. Crash Bandicoot L4D style! 
Friday, 22 October, 2010, 22:29 - Left 4 Dead
Posted by ned
CastorJudo has updated his four map Campaign Dark Blood to v2. This is a big update which includes Versus tweaks, engine and BOT improvements. See the readme for details!

Dark Blood is on both servers.


===

FlyingBandicoot has made a 4 map Left 4 Dead Campaign based on levels from the Crash Bandicoot series. Since the 'L4D The Sacrifice' update where they added VPK audio cache support the customs sounds aren't working but this is currently being addressed and an updated version will hopefully be out soon. A bit of a pain for mappers BUT much better for everyone once updated.

Crash Bandicoot Course v4.0 is currently on the test server and will be added to the main server once the customs sounds have been sorted.






Left 4 Dead servers info - HERE -

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[L4D] Server news 
Thursday, 21 October, 2010, 08:43 - Left 4 Dead
Posted by ned
I've removed Fort Noesis and I Hate Mountains from the main server. It looks like both Campaigns are no longer being developed which is a shame. Both are so close to being fully playable without major issues.

SOURCE l4dmaps.com - Fort Noesis
SOURCE I Hate Mountains - forum - Where is v1.2?

Both of these are still on the test server which is run on request or if the main server is full.


Jungle Crisis is also now only available on the test server.



Left 4 Dead servers info - HERE -

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[FC2] Far Cry 2 multiplar maps info... 
Sunday, 17 October, 2010, 05:19 - Far Cry
Posted by ned
I've updated the Far Cry 2 multiplar maps info page with plan images of each of the official maps.


- LINK -

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[ARMA2-OA] server coming soon.. 
Thursday, 14 October, 2010, 10:26 - ArmA
Posted by ned
I've added ARMA 2: Operation Arrowhead to my to-do server list. An awesome coop military sim! Initial server testing went well, I just have to tweak bandwidth and difficulty settings to my liking. A small amount of custom content will be added. Test nights soon.






Stay tuned...

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[L4D] Suicide Blitz updated 
Thursday, 14 October, 2010, 10:17 - Left 4 Dead
Posted by ned
R.T. Frisk has updated Suicide Blitz to v4 Complete.
Both server updated.

I think this is the first custom campaign to utilise the new exploding barrels introduced in 'The Sacrifice' release :)

v4 HOTFIX

- Fixed custom sounds not playing after The Sacrifice update; also fixed the klaxon sound bug when zombies burn
- Tweaked the train dynamic a bit to better accommodate playing with survivor bots
- Added some exploding barrels
- Misc Nav fixes
- Fixed some faulty textures




Left 4 Dead servers info - HERE -

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[L4D} Hunter Training update 
Sunday, 10 October, 2010, 10:28 - Left 4 Dead
Posted by ned
eyeonus has released a small update for Hunter Training. The recent big game update which included 'The Sacrifice' has caused a few issues with custom campaigns and maps. This update addresses that for Hunter Training.
Added personal spray to challenge map. Call it my autograph.
Fixed problem caused by "The Sacrifice" DLC in L4D2.



Both servers have been update to v4.1



Left 4 Dead servers info - HERE -

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[L4D] Dead Before Dawn 
Sunday, 10 October, 2010, 00:35 - Left 4 Dead
Posted by ned
For those that don't know.. Dead Before Dawn is a custom campaign based off the 2004 remake of Dawn of the Dead.




Some recent news..
Nearly a year ago, we released a beta version of Dead Before Dawn to try and satisfy those who kept nagging us to release the campaign. We did just that and then suffered the wrath of the internet. Well, ever since then, we decided not to post any more news or media about the campaign until we feel it's ready. We did exactly just that, we kept updates to a minimum...

We have successfully overcome these obstacles and the campaign works in VPK format

A few weeks ago, we sent out a link to all the people who has ever donated to L4DMods. This link allowed them to download the RC for Dead Before Dawn. They had their hands dirty with the campaign and so far we have not received any serious issues with the campaign. Other errors we missed have already been fixed and everyday we have a new version with previous errors fixed. Although, there is always more work to be done when working on a campaign, what remains will be dealt with over the coming months. We can however assure you, that the future updates are only for minor things that are lower on our list or priorities. The campaign works in every aspect of the word.

* Fixed the need to type "snd_rebuildaudiocache" in the console to hear our custom sounds
* Fixed specific mission music and sounds from The Sacrifice DLC not playing when Dead Before Dawn is installed.



SOURCE l4dmods.com - Dead Before Dawn is Back
SOURCE l4dmaps.com - Dead Before Dawn



Dead Before Dawn v1.66 Complete is now on both servers.


Left 4 Dead servers info - HERE -

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[L4D] game update! 
Sunday, 10 October, 2010, 00:07 - Left 4 Dead
Posted by ned
Left 4 Dead has recently had some significant updates..
- Fixed a few third person camera cheats.
- Added VPK audio cache support.
- Added "The Sacrifice" content.
- Added Versus Multi-Map Scoreboard
- Added the L4D2 Mounted .50 Cal

- Fixed demos crashing on load


http://store.steampowered.com/news/4436
http://store.steampowered.com/news/4440



Some things to note:

"Added VPK audio cache support" - A bit late but this enables custom mappers to add custom sounds to their work and for us not to have to use the snd_rebuildaudiocache command in the console to be able to hear them.

"Added "The Sacrifice" content" - more official campaign, versus and survival goodness! ..and five new achievements!

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[L4D] another DeadCity update... 
Tuesday, 14 September, 2010, 08:16 - Left 4 Dead
Posted by ned
Two in two days!

DeadCity has been updated to v4.0 and is on both servers.

All Chapters
-updated nav mesh to match all changes
-update all skyboxs
-rebuild map sound levels w/new sounds
-type in console: "snd_rebuildaudiocache" this will rebuild your audio sounds

Chapter 3. Draw Bridge
- add feature jets flyby
- add rain storm sounds
- extra models & sounds

Chapter 5. Water Plant
- fix error flow: "smoke_exhaust_01"!





Left 4 Dead servers info - HERE -

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