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[COD:B-OPS] new Call of Duty: Black Ops due NOV 2010 
Saturday, 1 May, 2010, 01:19 - Call of Duty
Posted by ned


The seventh title in the series, Call Of Duty: Black Ops is set during the Vietnam War, and will focus on members of the Studies and Observations Group, a covert group undertaking the most dangerous and secretive missions of the conflict.

From Cuba to the Arctic and the jungles of Vietnam, Call of Duty: Black Ops features stunning cinematic graphics and intense gameplay that puts you right at the heart of the action.


SOURCE ve3d.ign.com - Call Of Duty: Black Ops Official Website Goes Live; Out November 9th
SOURCE ve3d.ign.com - Call Of Duty: Black Ops Heading To The Arctic & Cuba Too


Call of Duty: Black Ops is being developed by Treyarch, an Activision studio and is due for release NOV 2010

• Call Of Duty: Black Ops | Home



For me, the Call of Duty series peaked at United Offensive. I will however be following the news on this one. The release time is simialr to the new Medal of Honor and I have an interest in both due to past games. It'll be interesting to see how the developers try to make their respective titles stand-out from each other. Time will tell all.



nedd

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[COD] Tell ned your favourite CoD (PC) Multiplayer game... 
Saturday, 29 November, 2008, 00:23 - Call of Duty
Posted by ned
VOTE for your favourite Call of Duty (PC) Multiplayer game!

what is it?

> Call of Duty

> Call of Duty: United Offensive

> Call of Duty 2

> Call of Duty 4: Modern Warfare

> Call of Duty: World at War



Have your say!
http://www.theoldergamers.com/forum/fps ... ience.html

^^^

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[CODUO] new map for nedUO server - Island Assault raw 
Saturday, 25 August, 2007, 06:35 - Call of Duty
I've added a custom map to the nedUO server. Island Assault raw by FireBall1 supports all the available gametypes :]

This is an island map based loosely on the battle of Tarawa. It has trenches, shell craters, bunkers, and a tunnel complex under it. The tunnel complex helps keep the germans from getting pinned down on the tail end of the island. It also has sniper trees! These are palm trees that the layer can climb and snipe from. It has only one tank for each side so the bases will be have to be destroyed by bazooka fire.

There is a drowning script in the water around the pier to revent underwater sniping.




download map from server or - here -

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[CODUO] example server configs for nedUO updated 
Saturday, 11 August, 2007, 09:36 - Call of Duty
I've added more available gametype specific cvars to the example server configs suppplied with the nedUO mod. This makes them more complete.

Also some values have been updated:
• BEL icon position time for axis compass reduced from 6 to 4 seconds
• BEL alive point time reduced from 10 to 5
• BEL scorelimit incread to 100 from 50
• lowered the default basehealth cvar for BAS as i've disabled the tanks


full details - here -

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[CODUO] custom maps decided for nedUO server! 
Friday, 10 August, 2007, 02:43 - Call of Duty
After some initial testing of custom maps I've decided to include the following list on my CoD-UO server.

• Activision's official CoD:UO map pack
-mp_peaks
-mp_streets
-mp_uo_carentan
-mp_uo_dawnville
-mp_uo_depot
-mp_uo_harbor
-mp_uo_hurtgen
-mp_uo_powcamp

• Aquitaine 2
• Benouville - Pegasus Bridge
• Dniprov
• Hφllenberg
• MOH Southern France



Full details including gametype info and download links - here -
(All the maps including the map-pack can also be downloaded from the server.)

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[CODUO] common Punkbuster kicks from my UO server explained 
Saturday, 4 August, 2007, 13:25 - Call of Duty
If you are getting kicked from my CoD:UO server for having incorrect values of any of the following settings...

r_nv_fog_dist

r_lodbias

r_lodscale


...then go - here -


IF YOU WITNESS PEOPLE GETTING KICKED FOR THESE SETTING IT DOES NOT NECESSARILY MEAN THEY ARE CHEATING OR EXPLOITING!

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[CODUO] UO server news! 
Saturday, 4 August, 2007, 10:14 - Call of Duty
• nedPAMUO server setup to run GameArnea CTF comp config - link -

• nedUO v1.1+ completed - link -
updates from v1.1

-by request, server-side file provided that gives server admins the option to make the M1 Garand run with default stats ei. rate of fire etc

-editted battlerank notifications to work with nedUO mod if scr_battlerank set to 1 (english only)

default battlefield promotions
nedUO battlefield promotions
Rifleman
additional frag grenades and pistol ammo
additional pistol ammo

Squad Leader
additional smoke grenades and ammo and the inclusion of binoculars
same

Section Sergeant
additional pistol ammo and inclusion of sathcel charges
inclusion of sathcel charges

Platoon Sergeant
additional ammo and the ability to use artillery support
same

-added more cvar options in server configs

-all-weapons server config supplied (default M1 Garand recommended for this config)

-VEH_UnlinkPlayer exploit server fix supplied




my CoD:UO server IP
- 203.12.0.100:28980 -



By default my CoD:UO server will run the nedUO mod with the all-weapons config with a default M1 Garand.

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[CODUO] nedUO mod and server news! 
Monday, 30 July, 2007, 09:22 - Call of Duty
• By request, nedUO v1.1+ in progress!
full details - here -

• As of today I'm running a custom .dll file which fixes an unpatched exploit (server-only file). It's experimental so please let me know of any server crashes or strange occurrances.


also, custom map test night soon!

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[CODUO] more options for nedUO coming soon! 
Friday, 20 July, 2007, 12:49 - Call of Duty
The nedUO mod has altered the M1 Garand's rate of fire and changed it's characteristics to match the KAR98k. By request I'm making an addon patch for those who want to play nedUO with a default M1 Garand. This will be a server option. (this patch will be recommended for those servers that use the mod with all/most weapons enabled) I've also been asked to supply an all weapons server config for nedUO.

• M1 Garand defaults optional add-on
• all weapons server config

...coming soon ;]

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[CODUO] nedUO server up! 
Monday, 16 July, 2007, 12:23 - Call of Duty
I've organised a server for the nedUO mod.
This will run for at least two months from the following IP 203.12.0.100:28980

12 public slots
most voting options enabled

server and mod details (and links) - here -



custom map testing soon!

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