ned's blog

[L4D] Left 4 Dead servers updated 
Sunday, 18 October, 2009, 13:03 - Left 4 Dead
Posted by ned
• Hunter Training map updated from v2.8 to v2.8.1 (small bug fix)
• Night Terror Campaign now at version 3

• Director Controller (All4Dead) Plug-In updated to v1.5.1

Full server details including info links - here -

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[L4D] DeadCity (Campaign and Survival) update 
Friday, 9 October, 2009, 05:27 - Left 4 Dead
Posted by ned
ilcannibal has updated both variants of his DeadCity maps to v11 Final.

DeadCity Campaign description and download info - here -
DeadCity Survival description and download info - here -

Both servers have been updated to v11
Server details - here -


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[L4D] Hunter Training map update 
Thursday, 8 October, 2009, 11:03 - Left 4 Dead
Posted by ned
eyeonus has updated his Hunter Training map to version 2.8 which fixes a lag problem.

Full map description, details and download info - here -

Both servers have been updated to v2.8
Server details - here -


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[L4D] Left for Dead servers updated 
Thursday, 1 October, 2009, 11:37 - Left 4 Dead
Posted by ned
Here's a list of the recent updates to my L4D servers.

Servers updated to - here -
A new campaign, "Crash Course", is now available for play in Campaign, Versus and Survival modes.

• [map] DeadCity, vpk10 Final (Campaign & Versus)
• [map] DeadCity, vpk10 Final (Survival)
• [map] Hunter Training, v2.7 (Versus, training)
• [map] Escape from Toronto: A New Nightmare, v5.1 (Camapign, Versus, Survival)
• [map] Heaven Can Wait, Complete 7.5 (v8.0) (Campaign & Versus)

• [map] Coal'd Blood, Complete 7.0 (v13.0) (Campaign & Versus)
request by TOG Drac
• [map] Central Towers, Final 1.0 (survival)
request by TOG Koopz

Full details - here -

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[L4D2] Left 4 Dead 2 banned in Australia 
Monday, 28 September, 2009, 22:00 - Left 4 Dead
Posted by ned
Well unless you have been living in a cave on Mars for the last month you would know by now that Left 4 Dead 2 had been Refused Classification in Australia. A game is required to have a classifcation to be allowed to be sold. Trouble is the highest rating in Australia is MA15+ and the censors are of the view that this game is beyond that rating. Because there is no R18+ available to them, L4D2 gets the RC tag and therefore not allowed to be sold in AUS.
Australia is the only country in the western world which does not have an R18+ rating.

Read this article for full details..
Why Left 4 Dead 2 Was Banned in Australia -

Valve has responded..
Valve has appealed the Left 4 Dead 2 ban - BigPond GameArena News

Some more links..

• Outrage over 'gory' Zombie game ban - ABC News
• Australian Government still silent on R18+ public consultation process - GameSpot News

• R18+ Games Australia
• | Censorship in Australia | Films-Games-Books-TV-Internet
Thanks to TOG Unknown for these two links!


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[L4D] DeadCity updates 
Monday, 21 September, 2009, 11:39 - Left 4 Dead
Posted by ned
ilcannibal has updated his Campaign, Versus and Survival DeadCity maps. v9 is on the both the main and test servers.

• [map] DeadCity, vpk9 (Campaign & Versus)
• [map] DeadCity, vpk9 (Survival)

Full servers details - here -

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[L4D] servers updated 
Monday, 24 August, 2009, 13:14 - Left 4 Dead
Posted by ned
edit: another update

My Left 4 Dead Servers have been updated with some new map releases! The Helms Deep map may now be at its final stage.

• [map] DeadCity, vpk8a/vpk7 (Campaign, Versus & Survival)

-[map] Helms Deep, v4 (Survival)
-[map] Escape from Toronto: A New Nightmare, v3.6 (Camapign, Versus, Survival)
-[map] Night Terror, beta 2 (Campaign)
-[map] 7 Hours Later, final 3.0 (Camapign)

Full server details - here -

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[L4D] Left 4 Dead servers are go! 
Wednesday, 12 August, 2009, 05:37 - Left 4 Dead
Posted by ned
I have two Left 4 Dead servers. One runs 24/7 and one is a test server that runs on demand. The test server contains all the content of the main one plus various custom content for testing/playing.


-banner by TOG DirtySnachez-

My semi-private Left 4 Dead server is mainly used for Steam Achievement play. Attaining the various achievements can be a lot of fun and encourgaes a variety of ways to play the game. Besides this it can be used for just playing; Campaign, Survival or Versus mode.

• Valve Anti-Cheat (VAC) - ENABLED
• Non-pure clients kicked - ENABLED
• File consistancy checks - ENABLED
• Auto Kick - DISABLED

sv_search_key set for semi-private use

• ALL gameplay server cvars are set to their defaults.

• [plugin] Achievement Notifier by Fexii, modded by ZNemesis
• [map] Dead Line (campaign & Versus)
• [map] Death Aboard, beta 6.1 (campaign & Versus)
• [map] DeadCity, vpk5 (Campaign & Survival)
• [map] Hunter Training, v2.6 (Versus, training)
• [map] Dead Meat, (l4d_abattoir) rc1 (Survival)
• [map] Jungle Crisis, v1.2 (survival)
*Clients require the maps to play*



• runs on demand
• same base config as main
• test server has ALL the custom content the main one has plus more
-[plugin] Director Controller v1.4.5
-[map] Helms Deep, v3 (Survival)
---turn off music in options else hear both tank and LOTR music!
---Blow the horn on top of tower to start!

-[map] Bedrooms 3: Bite Size, v1.0 (Survival)
-[map] Night Terror, beta 1 (Campaign)
-[map] Heaven Can Wait, v8.0 06-Aug-09 (Campaign)

*Clients require the maps to play*

"contact me if you would like any custom content on the server to test"

Thanks to TOG Unknown for steering me in the right direction regarding Source Dedicated Servers!

Server status and latest info is recorded - here -

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[L4D] Zombies everywhere! 
Thursday, 5 February, 2009, 08:34 - Left 4 Dead
Posted by ned
Well I've started getting into Left 4 Dead! It's a game by VALVE.

Left 4 Dead is a co-op action horror game for the PC and Xbox 360 that casts players in an epic struggle for survival against swarming zombie hordes and terrifying mutant monsters. Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies.

This game is a heap of fun ;] Online and LAN are great! There is a singleplayer mode which is ok but coop & mp is where it really excels in my opinion. To add to the game there's a bundle of achievements you can go for. Here's a list of them all and the percentage of world players that have them - link. As you can see, some of these would be quite hard to get (legitimately). I've been slowly working at mine. I've been keeping track of them chronologically - here.

I've already had a play around with the dedicated server pack and it ran well. I've only tested it via LAN so far. When my server eventually gets a dedicated connection again I'll run some test nights where while testing the server I'll organise some achievement goals as well.

Stay tuned ;p


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