ned's blog
Search 

[L4D] Hunter Training update.. 
Thursday, 5 August, 2010, 06:01 - Left 4 Dead
Posted by ned
eyeonus has updated his Hunter Training map to v4.0
Both the Test and Main servers have v4 installed.
• Fixed problems with info box at C4 and C21.
• Updated C18 video to new C18.
• Added ladders to Live Fire Course to make it possible to climb as SI to any surface in map.
• Added 5 new spawn rooms: 1 Boomer, 1 Jockey, 1 Charger (both spawn boomer in L4D), 1 smoker, and 1 spitter (spawns nothing in L4D).




Left 4 Dead servers info - HERE -

  |  permalink
[L4D] Silent Hill 1 news.. 
Thursday, 5 August, 2010, 01:08 - Left 4 Dead
Posted by ned
It looks like Leafo, the creator of the Silent Hill 1 campaign, is still supporting his epic ride of a re-make of Playstation's Silent Hill.

Authoring tools for L4D1 is still not working as intended, hence the lacks of updates. Working on that.

I will still read the comments and take note on bug reports.


SOURCE http://www.l4dmaps.com/details.php?file=865&page=5


Silent Hill 1 is currently on the TEST server. Hopefully another update isn't too far away. I'll then probably upload it to the MAIN server..



Left 4 Dead servers info - HERE -


nedd

  |  permalink
[L4D] Campaign update - Heaven can wait 
Sunday, 1 August, 2010, 07:15 - Left 4 Dead
Posted by ned
The Heaven can wait campaign has been updated to v8 and is on the Test Server. There's no changelog but user feedback suggests bug and texture fixes.

edit: After playing v8 I've uploaded it to the Main server. It could do with some polishing but it's current version is very playable. It's a tuff one too! I like the way they didn't give us too many direction hints which forces exploration..



Left 4 Dead servers info - HERE -

  |  permalink
[D3] server IP change 
Sunday, 4 July, 2010, 10:27 - Doom
Posted by ned
The nedDOOM3 server has changed IP.
202.60.82.202:27666 to 202.60.93.11:27666

  |  permalink
[L4D] new IP and Campaign 
Sunday, 4 July, 2010, 02:57 - Left 4 Dead
Posted by ned
The main Left 4 Dead server has a new IP.
It's changed from 118.127.17.38:27015 to 202.60.93.8:27015


We Don't Go To Ravenholm is a port of the Ravenholm maps from Half Life 2 by warplane11.
v4.0 is now on the test server.




Left 4 Dead servers info - HERE -

  |  permalink
[L4D] Campaign update on test server 
Wednesday, 16 June, 2010, 13:02
Posted by ned
RoadToNowhere by MapEater has been updated to v1.2 Final and is on the test server now.
-Added some signs
-Fix the problem when you died you start at the end of the chapter
-the car incap insteed of kill
-fix the finale now the horde spawn in other places
-fix the intro_camera
-In chapter 4 you have more space to survive when you talk to the church guy




Left 4 Dead servers info - HERE -

  |  permalink
[L4D] I Hate Mountains 
Monday, 14 June, 2010, 00:48 - Left 4 Dead
Posted by ned
I Hate Mountains created by Nicolas "NykO18" Grevet, Marc "Moroes" Bidoul and Geoffroy "Kane" Espinasse with community help and support is now on both servers. This Campaign is stunning and the gameplay engages you in a way not found in many custom releases. It's also VERY actively supported. The first public release has only recently happened and the team is working hard on updating it with well over 20 fixes and tweaks. These guys are pushing the limits of the game's engine to its limits.. check the website for details.


Official site - http://ihatemountains.com -

There's heaps of info about the Campaign, the team and even a detailed changelog for the soon to be released version 1.2 plus much more.

When installing this, please read the readme file!



Left 4 Dead servers info - HERE -







Hello, Domo!


  |  permalink
[STALKER] Shadow of Chernobyl v1.0006 patch info 
Friday, 14 May, 2010, 14:09 - STALKER
Posted by ned
S.T.A.L.K.E.R.: Shadow of Chernobyl, the 2007 FPS with RPG elements developed by the Ukranian developer GSC Game World and published by THQ.

Depending where you look the latest patch can be v1.0004, v1.0005 or v1.0006
Turns out the v1.0006 patch was developed but only partially published!


More details - HERE -


  |  permalink
[L4D] new campaign on test server 
Thursday, 13 May, 2010, 12:58 - Left 4 Dead
Posted by ned
I've added a campaign by MapEater called RoadToNowhere. It's at a beta stage so it's buggy but it's still worth a game. There are also a few graphics and fps issues and I think the finale is too easy but I'm hoping at least most of the negatives will get sorted out with future releases.

It's great to play a campaign that doesn't 'feel' similar to the originals!

I'll add this one to the main server pending updates.


Left 4 Dead servers info - HERE -

  |  permalink
[L4D] new additions to servers! 
Sunday, 2 May, 2010, 10:56 - Left 4 Dead
Posted by ned
I've added two more campaigns to both servers.

Dark Blood v1.9 Beta is set on a tankership and offers both co-op and versus. It's still in beta stage so there may be a few updates coming. As it is now it plays very well.
-thanks to TOG Unknown for letting me know about this one-

Suicide Blitz v3.0 is another map that plays well and doesn't have any "samey" feel to it like many custom campaigns do. The author, R.T. Frisk, is still active with this project having recently fixed a major AI issue that prevented me from wanting to upload this to the main server. It's on there now, fixed and ready to play!



Left 4 Dead servers info - HERE -

  |  permalink

<<First <Back | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | Next> Last>>