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[CODUO] new map for nedUO server - Island Assault raw 
Saturday, 25 August, 2007, 06:35 - Call of Duty
I've added a custom map to the nedUO server. Island Assault raw by FireBall1 supports all the available gametypes :]

This is an island map based loosely on the battle of Tarawa. It has trenches, shell craters, bunkers, and a tunnel complex under it. The tunnel complex helps keep the germans from getting pinned down on the tail end of the island. It also has sniper trees! These are palm trees that the layer can climb and snipe from. It has only one tank for each side so the bases will be have to be destroyed by bazooka fire.

There is a drowning script in the water around the pier to revent underwater sniping.




download map from server or - here -

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[MOH-A] DMW anti-cheat support! 
Friday, 24 August, 2007, 08:21 - Medal of Honor
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As I type this I'm downloading the Medal of Honor Airborne demo ;p

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It Looks like DMW (Developing Multiplayer Worlds) will be helping out with anti-cheat
- http://dmwworld.com -
DMW are proud to announce that in collaboration with Electronic Arts we will be supporting Medal of Honor : Airborne in our upcoming product DMW Pro.

The release date for DMW Pro and support for Medal of Honor : Airborne will coincide with the release dates from Electronic Arts. All features of DMW Pro will be available for Airborne, and DMW will continue to support you with all DMW and cheat related issues.


These guys started out with providing the MOHAA community with some sort of playable structure in a game that was filled with hackers. EA released MOHAA with no anti-cheat support. Whilst DMW wasn't user friendly and sometimes painful to utilise it was/is effective. An impressive element to DMW are their knowledge databases.

I much prefer Punkbuster myself from a server admin AND client perspective. I hope DMW will work with PB meaning PB can be enabled while DMW is working. If I end up running a server for this I'll run PB with DMW... if possible.

This is going to be interesting to see how PB and DMW will work within the one game.





...now bring the demo to me please ;)

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[MOH-A] MOH Airborne news >> demo - MP review 
Tuesday, 21 August, 2007, 11:13 - Medal of Honor
• Medal of Honor Airborne demo out this week! - link -
• multiplay review - link -
many FPS player questions answered!!

;]

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[MOH-A] MOH Airborne gets Punkbuster support! 
Monday, 20 August, 2007, 09:54 - Medal of Honor
15-Aug-07
Electronic Arts Inc. has contracted with Even Balance, Inc. to integrate PunkBuster™ Anti-Cheat software into the game Medal of Honor: Airborne. We will soon be opening a section on our website to support PunkBuster™ for Medal of Honor: Airborne™.

- http://punkbuster.com/announce -


Good games EA! I probably wouldn't have bought the game if there was no PB suport... now I definitely will be. I may even fire up a 24/7 server for it :)

Now to wait for the demo...

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[ET] nedET servers down 
Monday, 20 August, 2007, 09:47 - Enemy Territory
I've turned off my ET/RtCW server. I had a great time playing and working on the server... thanks to all who joined in! Simply put, it wasn't being used the way I wanted it to be.

It's time for me to move on to a different game.
It may be Medal of Honor: Airbourne... time will tell.

ET will always be a great game ;]


ned

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[SOF2] Extended mod available for download 
Saturday, 18 August, 2007, 08:10 - Soldier of Fortune
The last version made of the SOF2 Extended mod was v1.11 This version looks to be very hard to find to download especially as the mod's website no longer exists. The previous version (v1.1) can be found but not this most recent version. Due to the site being down and the unavailability of this mod and the fact I believe it's well worth playing, I've decided to host it. SOF2 Extended has some nice admin options, clean HUD, and a well balanced real-damage option plus more. It's primarily designed for competeion play.

See - here - for more info including download link.

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[CODUO] example server configs for nedUO updated 
Saturday, 11 August, 2007, 09:36 - Call of Duty
I've added more available gametype specific cvars to the example server configs suppplied with the nedUO mod. This makes them more complete.

Also some values have been updated:
• BEL icon position time for axis compass reduced from 6 to 4 seconds
• BEL alive point time reduced from 10 to 5
• BEL scorelimit incread to 100 from 50
• lowered the default basehealth cvar for BAS as i've disabled the tanks


full details - here -

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[CODUO] custom maps decided for nedUO server! 
Friday, 10 August, 2007, 02:43 - Call of Duty
After some initial testing of custom maps I've decided to include the following list on my CoD-UO server.

• Activision's official CoD:UO map pack
-mp_peaks
-mp_streets
-mp_uo_carentan
-mp_uo_dawnville
-mp_uo_depot
-mp_uo_harbor
-mp_uo_hurtgen
-mp_uo_powcamp

• Aquitaine 2
• Benouville - Pegasus Bridge
• Dniprov
• Höllenberg
• MOH Southern France



Full details including gametype info and download links - here -
(All the maps including the map-pack can also be downloaded from the server.)

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[ET] FritzBot Glider update! 
Thursday, 9 August, 2007, 23:20 - Enemy Territory
TomTom has updated his Glider 3 pack to v0.03

changes from v0.02
• lots of tweaks, new actions, routes and nodes
• new Axis dynamite and satchel actions to destroy glider on outpost catapult
• new snipe and fieldop camps to improve fight against tank
• corrected (I think) tank ent num, but bots still not mounting tamk mg42.
• better routing at outpost in support of ME109 tank attacks (bot success is still only one attack every 3 games)
• fake brush at compound's generator tank so bots need not get on top of gen to defuse. (also a node added on top of gen)
• added an extra axis fieldop to bots file
• added debug messages to script file



FritzBot Glider 3 pack (and map) can downloaded from server or - here -

This map is a lot of fun, give it a try ;]
any problems with the BOTs, please leave some feedback!

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[CODUO] common Punkbuster kicks from my UO server explained 
Saturday, 4 August, 2007, 13:25 - Call of Duty
If you are getting kicked from my CoD:UO server for having incorrect values of any of the following settings...

r_nv_fog_dist

r_lodbias

r_lodscale


...then go - here -


IF YOU WITNESS PEOPLE GETTING KICKED FOR THESE SETTING IT DOES NOT NECESSARILY MEAN THEY ARE CHEATING OR EXPLOITING!

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