ned's blog

[FEAR] server updated to v1.07 
Sunday, 27 August, 2006, 00:00 - FEAR
The nedFEAR [RD] server has been updated =]

in brief
-game speed increased
-packs/refill stations disabled
-ff on
-superweapons disabled
-melee gamage reduced
-weapons balancing
-custom maps

Details - HERE -

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[ET] nedETTV news 
Wednesday, 23 August, 2006, 08:40 - Enemy Territory
GameArena season 7 round 3 finals were recorded by one of my slave servers. Thanks to Syd for the master/slave version matching info! Round 3 demos don't have any hitsound issues (the round 2 demos do). The master/slave combo is now b4/b7 as opposed to the round 2 combo of b4/b11

Round_3 server demos

reduX > v nes> - HERE
mo* v vs - HERE -

GA season 7 grandfinal will be reduX > v vs

nedETTV info - HERE -

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[ET] nedETTV news/info 
Saturday, 19 August, 2006, 09:49 - Enemy Territory
Due to a hitsounds bug present with beta 4 master and latter version slave combinations I'll be recording GA matches with an ETTV beta 7 client.

nedETPRO master
- ettv beta 13

nedETTV slave/recorder
dynamic IP
- ettv beta 13

nedETTV GA match recorder
dynamic IP
- ettv beta 7

GA ladder match servers
- ettv beta 4

Matches recorded so far:
(b4/b11 master/slave combination)

wG. v nes> - LINK -
mo* v tia| - LINK -

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[ET] custons night 15 info! 
Saturday, 19 August, 2006, 09:35 - Enemy Territory
Hey hey!

Thursday 24-Aug-06
from 8:30pm

El Kef (SW)
- a good action packed map designed for Stopwatch play
- note: allies gain another spawn if build CP

SW Fueldump TE (beta 3)
- a remake of the original Fuel Dump
- see below post for details

Download El Kef (SW) - HERE -
Download SW Fueldump TE - HERE -

Customs night info/history - HERE -

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[ET] Quakecon 2006 5v5 grandfinal server demos installed 
Saturday, 19 August, 2006, 09:26 - Enemy Territory
QuakeCon 2006 ET 5v5 grandfinal (idle^ SNL!) v (ATiCrossfire)

1 Würzburg Radar
2 SW Goldrush TE
3 Supply Depot 2 win!

These game demos are avaiable to view on the nedETPRO server =]

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[ET] new map updates --- Foo Fighter & SW Fueldump TE 
Friday, 18 August, 2006, 12:00 - Enemy Territory
Foo Fighter - ET Edition has gone final.
A warmup bug with the ufo has been fixed.

SW Fueldump TE (beta 3) has been released. No readme file came with the download so I made an info file for the curious.
// nedETPRO
// 18-Aug-06

SW Fueldump TE

authors - stewie (australia) & arni (belarus)
version - beta 3


beta 1 - sw_fueldump_te.pk3

The following is a list of changes from the normal Fueldump.

• no more snow
• tank moves 50% faster
• bridge is built 50% faster
• tank is indestructible.
• tank moves automatically (this means no more escorting the tank)
• tank has 3 stop points, after this it needs to be 'touched' again, in order for it to move automatically again.
• allied can spawn at command post
• 1 of the CP gates can not close entirely to prevent axis from CP camping
• tank becomes destructible again at the very end of its route.
• the depot fences are nadeable (chuck 2 nades on the first parts of a fence and it's destroyed)
• axis can now spawn @ the truck inside the depot's building (3 people only)

beta 2 - sw_fueldump_b2.pk3


• Doesnt mess with other maps textures anymore (completely standalone)
• Corrected stepsounds for all surfaces
• Autospawns optimised
• Allies gain a second initial spawn after the tank broke the grate (no big deal imo, but we all hate walking)
• Reacted on people who could still jump into the depot (if you still can, post a demo ;-) )

beta 3 - sw_fueldump_b3.pk3


• The shortest Route to roof is now ~10 seconds by blocking the truckspawn ladder with a set of barrels.
The old route was 4 seconds which made defence too easy for axis.
• The truckspawn now only has one exit which should make spawncamping fairly easy for allies.
Nobody forces axis to spawn there, its just an additional option.
• The high fueljump should finally be fixed (i.e. not possible anymore) please dont prove me wrong this time.

Both maps on server now!
Download from - HERE -

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[FEAR] free MP Comabat and v1.07 patch released! 
Friday, 18 August, 2006, 09:14 - FEAR
ok, F.E.A.R. Combat has been released!
F.E.A.R. Combat includes all the updates, all the new official maps and the new official modes released for F.E.A.R. Multiplayer in one downloadable file. F.E.A.R. Combat users will be able to play against the owners of the retail version of F.E.A.R. as well as the other F.E.A.R. Combat users.

Download from - HERE -

For retail FEAR owners, we all require the 1.07 patch.
• compatible with F.E.A.R. Combat
• added friends list functionality to the main Multiplayer options menu
• new team autobalancing server option
• added favorite servers option on server browser screen
• three new maps plus more!

FEAR patches can be found - HERE -

While you're at it, get the Multiplayer Game Guide. It's a 37 page .pdf format guide for all things FEAR MP including specific map info!

Also, you no longer require the cd or dvd to play MP =]

My FEAR server will be updated soon... stay tuned!

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[ET] ETTV update 
Wednesday, 16 August, 2006, 10:57 - Enemy Territory
I've updated the ETTV setup to beta 13

Update includes CPU usage bug fixes, network, ping and lag issue fixes and demo recording corruption fixes.

I recorded the GameArena round 2 final matches from the nedETPRO slave setup with ETTV beta 11

Round 3 and the grandfinal will recorded with beta 13

All the server demo files will be available for download via the GameArena file library... stay tuned for more info.

I'll play these matches back on the nedETPRO master server for people to watch/rewatch.

Very good games on Braundorf in round 2 !!

wG. v nes>
3-2 win to nes>

mo* v tia|
3-2 win to mo*

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queensLANder !! 
Friday, 11 August, 2006, 04:33 - >Games (PC)
Well, I've just spent the last few days sorting game server configs for a big TOG LAN in Brisbane Australia! Three days of gaming joy! I'm about to leave with my rig and game server :P

Games sorted:
-Battlefield 2 [BOTs]
-Call of Duty [Revolt mod]
-Call of Duty Unied Offensive [nedUO mod]
-Call of Duty 2
-Doom 3 [nedDOOM3 mod]
-Enemy Territory [etpro mod]
-FEAR [damage modified]
-GTR [custom australian circuits]
-Medal of Honor Breakthrough [RD mode]
-Return to Castle Wolfenstein [OSP mod]
-Soldier of Fortune 2 [Extended mod set to RD]
-Soldier of Fortune 2 [Goldrush BOT mod]
-Unreal Tournament 2004 [includes AM/TAM mod]

Other games there will be:
-Counter Strike Source
-Serious Sam 2
plus more!

Photos posted when I get back =]


great LAN!

games played from my server where:
-Battlefield 2 [BOTs and no BOTs]
-Call of Duty Unied Offensive [nedUO mod]
-Call of Duty 2
-Enemy Territory [etpro mod]
-Soldier of Fortune 2 [Goldrush BOT mod]
-Unreal Tournament 2004 [BOTs and no BOTs]

Other games played:
-Counter Strike Source
-Cell Factor
-Far Cry

2 hours sleep in two days and I'm off to work now :o
photos etc soon


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[BF2] co-op bot server completed 
Thursday, 10 August, 2006, 08:11 - Battlefield
With the release of patch v1.3 came Co-op mode.
Players can now enjoy single player levels on Internet and LAN play with both Bots and human players. We have added a few options to allow the server admin to modify how the bots behave in game. Co-op play is not permitted on ranked servers.

More detials on v1.3 patch - HERE -
Server info - HERE -

Thanks to TOG aussiepope for helping me test the server.

The BOTs work surprisingly well!

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