ned's blog

[CODUO] nedUO mod v1.1 finished 
Sunday, 8 July, 2007, 14:06 - Call of Duty
I've finished v1.1 of the nedUO mod.

changes since v1.0f
-removed test BOTs from spawning in SD and RE gametypes from local server config execution setup
-more info in readme
-added more info into example server config
-removed replacement sound for Torkarev TT-33

Full details including download link - here -
I'll have a 12 slot server running with this mod by the end of the week ;]

If I ever find a way to remove corpes in respawning gametypes after x seconds then I'll add it to the mod! imo, this would complete it.

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[CODUO] i'm back into COD 
Saturday, 7 July, 2007, 12:03 - Call of Duty
I've decided to go back to Call of Duty. I tried out COD2 and didn't like it at all. Hitboxes are crazy and the damage from a sniper shot to the shoelace will kill. Call of Duty: United Offensive is the best COD title out there in my opinion so I've joined a TOG team called Hellcats. The Hellcats are what's left of the old TOG Hurricane, Lightning and Typhoon squads... all played the original COD. Most have moved on to COD2.

The Hellcats have just entered into the GameArena 6v6 CTF ladder... not my favourite gametype but plenty of fun to be had!

This has also made me focus on finishing v1.1 of the nedUO mod.
-out this week!- - link -

I'll get nedUO v1.1 hosted for a while when done.
12 (+1) slot server.

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[SOF2] the BS movie 
Tuesday, 3 July, 2007, 11:29 - Soldier of Fortune
After playing SOF2 one day and constantly getting BSed from a noob I decided to take a demo. Turns out the BSing continued.

Anyway, at the time of this I was experimenting with windows movie maker which comes with windows XP and decided to try to put a small movie together. A part of this was I wanted to play around with editting and adding sound.

So.. here is my BS SOF2 movie. It's nothing special but usually gets a few laughs ;p

- link -


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nerd saying hello! 
Tuesday, 3 July, 2007, 11:28 - >Nerd saying Hello!
Hi Alicia!
The guys at EB Games say hi too ;p

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[D3] Pro-dm map-pack available for download 
Tuesday, 3 July, 2007, 11:11 - Doom
These Pro-dm series of maps are modified versions of original Doom 3 multiplayer maps. According to the author, James Williams, fairer and better for comp play.

Available to play - -
nedDOOM3 mod server, details - here -
runs nedMAPPACK v6, details - here -

Pro-dm details - here -

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site news 
Monday, 2 July, 2007, 12:48 - >Misc Chat
This site may have caused some confusion over the last few days with some people not being able to see new posts/info. The server where everything is hosted moved location.

Sorry to the Doom 3 players that couldn't enter the server because there were no available links for the new map-pack.

If you can read this then ALL info is current and all latest links have been re-updated and checked ;]

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[D3] nedMAPPACK v6 completed! 
Monday, 2 July, 2007, 12:35 - Doom
I've finished putting together probably the final map-pack for the nedDOOM3 server. 19 custom maps in a 20 map rotation. Each map can be played in any gametype. Pack includes all original readme files in one .zip and an example mapcycle script.

Thanks to -AJ- for helping me map test, good games!
Thanks also to Tanya for her patience <3

nedMAPPACK v6 is on the server now.

For full mod and map details plus more see - here -

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[ET] FritzBot CAHA: Tavern update 
Monday, 2 July, 2007, 12:07 - Enemy Territory
TomTom has updated his work in progress on redRum's great map, CAHA: Tavern (beta 2).
Current version is 0.20

Updates are largely balance tweaks.
See readme for full changelog.

CAHA: Tavern and FritzBot pack can be downloaded from server or - here -

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[UT04] new Assault map for server --- AS- Rescue 
Monday, 2 July, 2007, 12:00 - Unreal
ZedeX has made AS-Rescue for the Assault fans, that includes me! There aren't many good custom Assault maps out there but this is one of them, complete with intro movie ;]
-gotta have the intro movie!-

Server details including AS-Rescue download link - here -

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[D3] nedDOOM3 mod update 
Thursday, 28 June, 2007, 12:04 - Doom
...just a minor adjustment to the mod

renamed the .pk4 and folder so all letters are in lower-case
this prevents the linux players getting errors!
added info to readme file

Thanks to TUB BullFrag (formally of cyberSLAMMERS {cS}) for the linux info!
I would never have figured the linux client errors out ;o

Server details plus more - here -
Full mod details - here -

nedMAPPACK v6 released within the next week!

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