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[ET] map update --- Vesuvius (final) 
Thursday, 28 June, 2007, 10:51 - Enemy Territory
Mrfin and Firefly have completed and released the final version of their map Vesuvius!

story
1944 Bay of Naples – Allies are advancing through a town where Axis have been excavating Roman ruins under the streets in search of legendary relics. Allies need to steal the discovered Urn relic from the excavations.
Meanwhile Mount Vesuvius has started erupting.


Do yourselves a favor and set your graphics to high detail and be amazed!


mrfin is the creator of 'Bridges' and 'The Lighthouse' maps
FireFly created 'Tram Fight'



All these maps can be downloaded from the server or - here -


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[BOXING] Mundine v Nievas --- 27-June-07 
Wednesday, 27 June, 2007, 08:12 - >Misc Chat
I'm off to watch the Mundine v Nievas fight!
Anthony Mundine is defending his WBA super middleweight title.

I don't know anything about Nievas but found some info - here -

Turns out Nievas has never seen past the 6th round... and with Mundine's speed and evasiveness...



edit:

Mundine successfully defended his WBA super middleweight title with a unanimous points decision!
Nievas was tough, quote:
strong Argentine warrior

...but the Man owned Nievas with his jab.



congrats to the man,
from a fan!




Solomon Haumono faught on the under card... FFS FIND HIM A DECENT OPPONENT!!

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OSP "back from the dead" 
Tuesday, 26 June, 2007, 02:49 - >Games (PC)
Orange Smoothie Productions, a PC game mod team look to be back!
After a couple of years of inactiviity, some of this time the website being down, it's up again.
The OSP team have made many mods including comp mods for RtCW, Q3A and SOF2

website - http://orangesmoothie.org -


happy times!

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[D3] nedMAPPACK v6 2nd trial maps listed 
Saturday, 23 June, 2007, 03:21 - Doom
OK... I've finally put together a list of maps that I think will be in the nedMAPPACK v6

Testing in all gametypes will start soon after I complete a map-cycle and package the map-pack.


Here is the list:
Dark Base
d2map01 - Entryway
Dark Town (replaced D3DM_LV1024)
The Campgrounds
Catacomb v2
dogDM1
Blood Burns 2
Mancer01 Reincarnated EX
Tomiko Reactor
Wrong Turn
Deep Sea Research
Station M
mp_contest
Pestilence
Redux
Rustbucket
Pro-dm2
Pro-dm3
Pro-dm4
Pro-dm5



Map details including author credits etc - here -
nedDOOM3 server details plus more - here -




edit: replaced D3DM_LV1024 with Dark Town

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[ET] nedETTV update 
Friday, 22 June, 2007, 05:17 - Enemy Territory
New ETTV test binaries have been released.
post beta 13, version 10-April-07

fixes include:
-start up windows 999 lag
-demo fixes


These test binaries are on the server and i can confirm the windows 999 fix works ;]

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[Q4] v1.4.2 patch released! 
Tuesday, 19 June, 2007, 13:02 - Quake
id have released a patch for Quake 4 - v1.4.2
The server has been updated from v1.4.1 beta to v1.4.2


Changes include:
• movement tweaks
• network tweaks
• hitsound tweaks
plus more!

The game has a definite movement change.
Movement around the maps appears to flow much better now.

Full changelog - here -


Thanks to TOG Arkon for helping me test this new patch. ggs!
Server details - here -




note: id are releasing a QUAKE 4 1.4.2 powered Multiplayer Demo soon

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[forum] PM lost 
Tuesday, 12 June, 2007, 02:18 - >Misc Chat
I lost a Private Message 12-June-07 due to an Anti-Spam routine.
It was deleted before I saw it. I also didn't see who actually sent it.
maybe it was spam! ;p

whoever it was, please send again ;]

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[RtCW] FritzBot mod night! 
Tuesday, 5 June, 2007, 02:52 - Wolfenstein
Time for another RtCW night!

FritzBot mod
Thurs 07-June-07
from 8:30pm

By request we're starting with Depot ;]



Server details - here -

All welcome!

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[ET] nedETPRO server updated 
Friday, 1 June, 2007, 14:13 - Enemy Territory
The nedETPRO server has been updated.

• GA season 10 config
• other configs GA season 10 based
• map cycles updated
• GA season 10 OBJ and SW cycles made


map cycle details - here -
-note: cycles aren't loaded at all times-

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[Q4] Quake 4 server completed 
Thursday, 31 May, 2007, 12:05 - Quake
I've set up a Quake 4 server using the beta patch v1.4.1
There are many multiplay changes with this release.

Read the 1.3 to 1.4.1 beta patch changelog for details
default location is C:\Program Files\id Software\Quake 4\CHANGES_14.txt


Server details - here -

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