SWAT 4 reticle mod
Created by Vetinari and nedd, May 2009
Vetinari - .dds editing
nedd - SWAT 4 Editor
This small mod alters the SWAT 4 reticle in both singleplayer and multiplayer. The various Weapons and equipment in the game have various reticles ranging from the weapons having a center dot with spread indicators to tools having a center dot inside a circle. This mod removes all reticle parts except the dot and makes this dot larger. I would have removed the reticle completely if the game had an aim-down-site function.
The reticle mod will work with:
-SWAT 4: The Stetchkov Syndicate
-many SWAT 4 Mods eg. Sheriff's Special Forces (SSF) Realism Mod
SWAT 4 installation
• save default  HUD.utx  somewhere safe
default location:  C:\Program Files\Sierra\SWAT 4\Content\Textures\HUD.utx
• add  HUD.utx  from the pack you downloaded to  \SWAT 4\Content\Textures  folder
You may need to replace the mod file with the default one if you want to play multiplayer. This depends on the server.
SWAT 4: The Stetchkov Syndicate installation
• add  HUD.utx  from the pack you downloaded to  \SWAT 4\ContentExpansion\Textures  folder
default location:  C:\Program Files\Sierra\SWAT 4\ContentExpansion\Textures
You may need to remove the mod file if you want to play multiplayer. This depends on the server.
Mod installation
• if the mod is large enough it will have it's own dedicated folder
• add  HUD.utx  to the  Textures  folder
eg.  C:\Program Files\Sierra\SWAT 4\Mod_name\Content\Textures
For the Sheriff's Special Forces (SSF) Realism Mod v3.1 for The Stetchkov Syndicate
C:\Program Files\Sierra\SWAT 4\SSFModv3.1\Content\Textures
Server installation
• simply add  HUD.utx  to the server's  Textures  folder
• clients require this file to play
Jaster from - http://hot-swat-mods.com - Editor info
Vetinari - .dds editing
TOG Fox - testing and feedback
TOG Carcas - testing and feedback