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[D3] Classic Doom for Doom 3 mod update 
Thursday, 11 October, 2007, 11:15 - Doom
we have put together a new “final” release of our mod, Classic Doom 3 to satiate those who have recently bought Doom 3 via the steam download service, or those who wish to play the mod running Doom 3 patch 1.3.1.


HAPPY DAYS !!


This is a great mod! I highy recommend this to anyone who loves the feeling of running around blasting stuff into oblivion and loved the prior Dooms. This mod is now updated to run with the latest patched version of Doom 3 (v1.3.1) Multiplayer Deathmatch is also an option for ALL the maps.

Install what you need to play this mod, crank up the sound and play this beast =]
The mod is Classic Doom for Doom 3, and will feature the first episode of The Ultimate Doom.



Official Classic Doom website - here -


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[FEAR] expansion news 
Thursday, 11 October, 2007, 10:10 - FEAR
Extraction Point was the first expansion pack released for F.E.A.R. It was single-player only and followed the story perfectly from the original game.

Perseus Mandate is being released soon as expansion pack #2. The difference with this one is that it will give players a multi-player option. Even Balance, Inc. has been contracted by Sierra Entertainment to give us Punkbuster support - link. Thank You Sierra Entertainment !!


Perseus Mandate trailer - here -
Perseus Mandate single-player demo - here -

The demo offers a look at two new weapons and some very nice special effects but nothing really new to grab anyone who wasn't a fan of the original game, especially with the current new releases. Saying that... fans will love this pack :)

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[D3] new IP for nedDOOM3 server 
Tuesday, 9 October, 2007, 10:30 - Doom
New IP from today!!

202.60.93.1:27666


nedDOOM3 server details plus more - here -

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[BF2] BF Pirates 2 update! 
Saturday, 6 October, 2007, 00:54 - Battlefield
BF Pirates 2 has been updated to v1.2

- http://bfpirates.com -


1.2 is not a patch, instead it is a full installer. Therefore, it is vital that you uninstall the previous version of BFP2 from your hard drive.



update includes fixes, changes and new content!
details - here -

The download includes a well presented manual in .pdf
have a look at it :)

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[ET] FritzBot news 
Tuesday, 2 October, 2007, 11:00 - Enemy Territory
the bindlestiff has released another multi-map fritzbot pack! TomTom, the bindlestiff and 420Blunt has given us more fritzbot joy with over 15 new maps now having fritzbot support. There are also updates of previously released work.

Fritz2 multi-map BOT pack can be downloaded - here -
-full readme details in above link-


The nedET [FritzBot] server is now offline but is fired up on request. The FritzBot part of the forum has been updated.

For more FritzBot resources see TomTom's website - info -

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[BF2] BF Pirates 2 mod released 
Thursday, 20 September, 2007, 09:07 - Battlefield
release 1.0 of the BF Pirates 2 mod is out ;p

• total conversion
• Undead v Peglegs


This really is an impressive mod. A massive amount of work has gone into this. All I can say is it's well worth a look! DOWNLOAD IT NOW !!

I'll definitely be setting up a server for this... some great LAN fun here =]



- http://bfpirates.com -

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[UT04] UT2Vote v5.7 released! 
Saturday, 8 September, 2007, 09:13 - Unreal
ProAsm has released an update (v5.7) for the great mod, UT2Vote.

- http://proasm.com -


Changes and Fixes in UT2Vote57

Map Count
Fixed the problem where the last map (250) was left out.

Clan Maps
Fixed problem with Clan Map sorting.
Fixed problem with ClanSetup menu monitoring paused game.
Fixed problem where clan map download timer expired prematurely.

Admin Game Settings
Fixed the problem where the Admin could not correctly set the options in the AdminGame Menu.

Admin Leaving Server
Fixed the problem where the Admin was not removed from the Admin list when leaving a Server.

Tickrate
Added ?Tickrate= option to each GameType string to adjust server tickrate.

Top 10 Maps
Increased to a maximum of 30 maps depending on mapname length.

WaitForLevel
This option has been put back in the IniOnly section and is used for slower servers that tend to dump their players if the level takes to long to changeover.
Default is 60, but if difficulties are experienced, this should be incresed to 90.

Spectator Spying.
This is a new feature which has been added both Serverside and Clientside.
When enabled on both sides and a Spectator is viewing a player, that Player will be notified via a message on his/her screen that they are being viewed.
When the Spectator switches their view to another player, the previous player will also be notified that he/she is no longer being viewed by that particular player.
Settings
[UT2Vote57.UT2VoteIniOnly]
bSpectatorSpy=True
If the Admin sets this serverside setting as False all Spectator Spying will be disabled regardless of the Clientside settings.
ClientMenu
Allow Spy Messages
Here the player has the option of checking or unchecking this option.
If unchecked no messages will appear should a spectator be viewing this player.



The nedUT2004 server, the 'Good Stuff' thread and the nedUT2004_pack have all been updated.
(the new Spectator Spy function is disabled on the server)

Details - here -
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[SS2] Serious Sam II FAQs 
Thursday, 30 August, 2007, 09:02 - Serious Sam
I've added an FAQs thread explaining the version mismatch error and how to see what version of the game you are running.

Details - here -

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[MOH-A] the awards/upgrades for the demo weapons 
Monday, 27 August, 2007, 09:58 - Medal of Honor
Each weapon in the MOH Airborne demo has three potential awards with specific upgrades. I don't know the points system required to get each step but here's what I found so far.

The awards:
1. Marksman Commendation
2. Sharpshooter Commendation
3. Expert Commendation



Thompson (M1928 Thompson)

1. Marksman Commendation Award
-Front Pistol Grip
-Improved Accuracy

2. Sharpshooter Commendation Award
-Cutts Compensator
-Reduced Recoil

3. Expert Commendation Award
-50 Round Drum Mag
-Ammo Capacity


Garand (M1 Garand)

1. Marksman Commendation Award
-Match Grade Barrel
-Improved Accuracy

2. Sharpshooter Commendation Award
-Lock Bar Adjustable Sights
-Increased Zoom

3. Expert Commendation Award
-M7A1 Grenade Launcher
-Launch Grenades


MP40 (Maschinenpistole 40)

1. Marksman Commendation Award
-Dual Magazines
-Faster Reload

2. Sharpshooter Commendation Award
-64 Round Magazine
-Ammo Capacity

3. Expert Commendation Award
-Dagger
-Melee Attack


K98k (K98k Karabiner Kurtz)

1. Marksman Commendation Award
-Polished Match Grade Bolt
-Rate of Fire

2. Sharpshooter Commendation Award
-5 Round Stripper Clip
-Faster Reload

3. Expert Commendation Award
-Grenade Launcher
-Launch Grenades


Colt .45 (M1911 Colt .45)

1. Marksman Commendation Award
-Leather Holster
-Fast Draw

2. Sharpshooter Commendation Award
-Match Grade Trigger
-Rate of Fire

3. Expert Commendation Award
-Magnum Rounds
-Increased Damage

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[MOH-A] how to access to the sniper rifle in the demo! 
Monday, 27 August, 2007, 05:52 - Medal of Honor
Turns out we can use the sniper rifle in the MOH Airborne demo with a little bit of 'tweaking'.
Thanks to TOG|303 for bringing this to my attention. Found - here -


Here's what you have to do.
• enable console
• use the ghost command to get to where the sniper rifle is located then get back to the action

Here's how.
1) Right-click the Airborne Demo desktop icon, select Properties

If you don't have a desktop icon then go to the demo install and create a shortcut ie. right click MOHADemo.exe - Send To - Desktop (create shortcut)
default location is...
C:\Program Files\Electronic Arts\Medal of Honor Airborne Demo\UnrealEngine3\Binaries


2) Go to the Shortcut tab, look for the Target: line.
3) the line will end with: \MOHADemo.exe" (including the " mark). Add a single space after the " , then type in: -enableconsole
4) The line should now look something like this (first part may be different depending on where you installed it): "C:\Program Files\Electronic Arts\Medal of Honor Airborne Demo\UnrealEngine3\Binaries\MOHADemo.exe" -enableconsole
5) Click Apply, the OK.
6) Start the demo.
7) Once in gameplay, press the tilde key ( ~ ) to bring up the console.

8) Upon landing, use the ghost command in the console (press tilde (~), type ghost, press ENTER) and goto the area where the demo ends. Follow the road till you come to the dead end with the barbwire and in the building right beside it, there is aMG42 in the window of the first floor, you can go up the stairs and find a Springfield sniper rifle laying on the floor with a beam of light shining down upon it. Go back to the action and use the ghost command again to take part in the game.


I recommend going to the roof tops to test the sniper rifle :)
note: press your jump key to hold your breath to stabilise the rifle.


This is now my favourite sniper rifle! Before this, the one from FarCry was my favourite. I love the scope and zoom action and the non-toggle aim setup. I do however think the damage is too high. For singleplayer this is ok but it will be terrible in multiplayer. I was getting kills when I deliberately shot legs.

Only time will tell us how it will be in the multiplayer!





TIP:
-you can enable an FPS counter by entering the console and typing stat fps
-to turn off simply type it in again

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