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[ET] map update --- Crevasse (beta 2) 
Saturday, 21 October, 2006, 23:56 - Enemy Territory
Crevasse by Dersaidin, who brought us Adlernest, has been updated to beta 2.

New scene:
Spies have discovered the location of an Axis uranium enrichment facility, built inconspicuously into an existing base. The Allies want it destroyed to prevent Axis from purifying uranium.


beta 2 changes:
• gun moved further from axis spawn
• frist activation button on gun removed (was buggy in beta 1)
• first phase buildings editted
• allied forward spawn is via CP now instead of flag capture
• new grenadable final objective after door destryoed
• asthetic additions and bug fixes
-see readme for more details-



Crevasse can be downloaded from the server or - here -
This will be played next customs night... stay tuned!

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[FEAR] new patch released - v1.08 
Saturday, 21 October, 2006, 11:50 - FEAR
Sierra has released a new FEAR update, v1.08 - link -

Update info:

Update Notes - Multiplayer:

• Added ability to pick up and reuse Proximity Mines and Remote Detonators that were thrown by yourself.
• Limited support for Spectator Mode in objective (CTF, Conquer All, and Control) game modes.
• Added code to improve spawn with buddies system in team game modes. Will be noticeable only in Stockpile and custom maps.
• Player kill/death messages are now shown in both system and chat messages. Player kills and deaths will only be displayed in the system message area.


Update Notes - Single-player:

• Fixed bug where trying to start a game for the first time after switching from multiplayer to singleplayer would give a "Disconnected from Server" error.


Update Notes - Global:

• Added widescreen support.
• Fixed bug where FEAR.exe would not always start when switching from FEARMP.exe to FEAR.exe.



The FEAR server has been updated but is still in progress.
Details - here -

Stay tuned for the 2v2 TDM launch!

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[ET] new IP for ET server 
Tuesday, 17 October, 2006, 01:35 - Enemy Territory
The Enemy Territory servers (nedETPRO and nedET [fritzbot]) have a new location and IP.

The server has been moved from Brisbane Australia to Sydney Australia.
IP is now 203.12.2.196:27960


This IP has been guarenteed for at least 12 months.
Please update your favourites list!

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[ET] mapscript update --- et_beach 
Sunday, 15 October, 2006, 21:51 - Enemy Territory
mortis has updated his mapscripts for ET Beach Invasion - link. The previous scipt only allowed one allied to spawn at south beach. Also, south beach spawn is now in the correct RtCW position.

Two are available. One with the above fixes (plus previous bug fixes) and one which also includes a supply bunker spawn for allies if they build the CP. I'm using the latter.

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[ET] map update --- Supply Depot 2 
Sunday, 15 October, 2006, 10:20 - Enemy Territory
ClanBase is now using a new version of Supply Depot 2 by arni and mortis.
- http://www.xfire.be/?x=news&mode=item&id=2565 -

Features and Fixes:
• spawn bug (mortis)
• gold bug (mortis)
• grenade/mortar over roof into stairwell exploit (mortis)
• satchel/crane control exploit (mortis)
• radio sounds completely removed (arni)
• base alarm sound stops when truck is in base (arni)
• Size reduced by 1.2Mb (arni)



I've replaced Supply Depot 2 (final) with this ClanBase version.
Thanks to Demanufacturer for this info!

Download from server or - here -

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[ET] ET 2006 State of Origin 
Friday, 13 October, 2006, 03:59 - Enemy Territory
The nedETPRO server will be hosting the Enemy Territory 2006 State of Origin competition. The server will be acting as a master ETTV server with Syd's server being the slave.


Details including format, dates/times, maps, teams plus more...
http://gamearena.com.au/messageboards/et/3808915
http://et.fragism.com/gl-bin/forum

• nedET info/feedback forum - link -



Who's looking after what??

ned - master server
syd - slave server
rogue - matches



Please note:

-ETTV is still beta so it's code isn't perfect. Lag spikes have been reduced during testing but these WILL OCCUR on occasions.
-ettv_mtu will only run at default if slaves are to connect. Because of this the client numbers to the slaves may have to be reduced.
-server runs the latest ETTV (beta 13)



Round_1
-Sun 15-Oct-06
-7:30pm
-NZ v TAS

-Mon 16-Oct-06
-8:30pm
-WA v SA

-Tue 17-Oct-06
-8pm
-VIC v NSW

-Wed 18-Oct-06
-8pm
-QLD v ACT



go Qld !!!!!

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[ET] customs night 19 info! 
Friday, 13 October, 2006, 03:34 - Enemy Territory
hello!



Thursday 19-Oct-06
from 8:30pm


The Lighthouse (final)
• from the creator of Bridges!
• amazing atmosphere!
• great gameplay!

Golden Dunk (alpha 2)
• CTF style goodness!
• full details - here -
• see below post


Maps can be downloaded from server or - here -

Customs nights info/history - here -

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[ET] new map --- Golden Dunk 
Friday, 13 October, 2006, 03:06 - Enemy Territory
This map name kept appearing on various ET forums around the place so I thought I'd go and check it out. I first saw it on the Final Remption public server - 203.196.35.2:27970

Golden Dunk map is alot of fun! For full details see - here -
Thanks to Aki for the english translation!


Download map from server or - here -

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[ET] xfire update v1.64 
Friday, 13 October, 2006, 02:47 - Enemy Territory
Xfire v1.64 has added proper colouring of Wolfenstein: Enemy Territory names (thanks to James Abbatiello)!

happy days!

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[ET] map news --- The Lighthouse goes final! 
Tuesday, 10 October, 2006, 09:27 - Enemy Territory
mrfin's second map The Lighthouse has gone final!

Main changes since the beta releases:
• Wreck has been altered to provide covering fire on the main entrance bunkers
from the rear end of the ship
• When Axis team take the forward flag it becomes their default spawn until allies retake it
• Access to the compound wall has been limited to reduce spawn camping.


For the uncultured, mrfin's first map was Bridges :)
- www.mrfin.co.uk -

Download from the server or - here -


The lighthouse will be played on customs night 19
Customs night info/history - here -


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