ned's blog

[L4D] another DeadCity update... 
Tuesday, 14 September, 2010, 08:16 - Left 4 Dead
Posted by ned
Two in two days!

DeadCity has been updated to v4.0 and is on both servers.

All Chapters
-updated nav mesh to match all changes
-update all skyboxs
-rebuild map sound levels w/new sounds
-type in console: "snd_rebuildaudiocache" this will rebuild your audio sounds

Chapter 3. Draw Bridge
- add feature jets flyby
- add rain storm sounds
- extra models & sounds

Chapter 5. Water Plant
- fix error flow: "smoke_exhaust_01"!

Left 4 Dead servers info - HERE -

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[L4D] DeadCity Campaign update 
Monday, 13 September, 2010, 02:30 - Left 4 Dead
Posted by ned
ilcannibal has updated his DeadCity Campaign to v3.0 (vpk13)

There's quite a few changes with this update.
Both servers now run v3.0

* Special Notes (all Maps)
- New VPK System (update)
- new updated details
- rebuilded map nav file
- now includes new map (Split map 4)
- update skybox

1. Riverside City
- updated intro scene
- update two credo events

2. Back Alley
* Survival
- none
* Campaign
- redesign some areas
- update credo event

3. Draw Bridge
* Survival
- none
* Campaign
- add rain storm (sound still updating)
- update three credo events

4. Military Outpost (new)
- new random pathing

5. Water Plant
- add extra details
- update gunshop
- new random pathing

6. Subway Station
* Survival
- none
* Campaign
- remove train track damages

Left 4 Dead servers info - HERE -

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[Crayon Physics Deluxe] 2D and it rocks! 
Friday, 10 September, 2010, 03:32 - >Games (PC)
Posted by ned
Crayon Physics Deluxe by kloonigames is a delightfully addictive and challenging 2D physics puzzle game where you solve puzzles with your artistic vision and creative use of physics. Such a simple concept and it been worked perfectly. There's a demo available and I highly recommend giving it a run. It's great to kill some time with. It's also fun to even work as a team if someone is there with you. Don't dismiss this as a child-only game. It gets quite tough in parts!

Crayon Physics Deluxe - official site
Kloonigames - Monthly Experimental Games

Crayon Physics Deluxe can be bought via the official web site or Steam.
Crayon Physics Deluxe on Steam

Crayon Physics Deluxe is also available in iTunes. I tried it on my iPhone and while it's a nice idea the size of the screen relative to your fingers makes it difficult to navigate your drawings. You do get used to it to a point though. I'd like to try it on an iPad..
Crayon Physics Deluxe on the iTunes App Store

Crayon Physics Deluxe was mentioned in the 'TOG Games Industry Podcast #1' which is a place where this game can be discussed..
The Older Gamers Games Industry Podcast #1

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[L4D] Hunter Training map plugin added to servers 
Sunday, 29 August, 2010, 06:00 - Left 4 Dead
Posted by ned
eyeonus, the author of the Hunter Training map made a plugin for this map. It's of benefit for both L4D and L4D2 servers. I've decided to add it to both the main and test L4D servers.

Some things to note..
You do not need this plugin to play multiplayer on L4D dedicated servers, however, I recommend getting it anyway, as it will make your server much less able to be highjacked, as it will not enable all cheats, but merely those listed below.

whenever HTM is loaded, the cheats it needs will be enabled, and whenever any other map is loaded, the plugin will disable them, preventing abuse that could happen otherwise.

1.0 - Initial version
1.1 - Removed all unnecessary variables.
1.2 - Add hook for noclip to make it actually work - merely removing its cheat flag wasn't enough.
1.3 - Added "kill" to the cheat enable list, restricted "give" to "give health", restricted "z_spawn" to exclude tanks and witches, made enabled noclip function like normal, fixed minor bug that causes servers to bork on map change.
1.3.1 - Added check to restriction on give and z_spawn to only restrict when "l4d2_htm_mp_enable" = 1.
2.0 - Added manual start of Live Fire Course settings to admins for any map and removed need to manually reset anything on map change.
2.5 - Add "respawn", "respawn_all", updated "htm_training_start" to also change game mode to versus and teleport bots back to start when they get to the end of the map. Requires "htm_mp_enabler.gamedata.txt" to be in gamedata folder for respawning to function.

I'll add some L4D specific notes for this plugin soon..

Left 4 Dead servers info - HERE -

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[L4D] Hunter Training update.. 
Thursday, 5 August, 2010, 06:01 - Left 4 Dead
Posted by ned
eyeonus has updated his Hunter Training map to v4.0
Both the Test and Main servers have v4 installed.
Fixed problems with info box at C4 and C21.
Updated C18 video to new C18.
Added ladders to Live Fire Course to make it possible to climb as SI to any surface in map.
Added 5 new spawn rooms: 1 Boomer, 1 Jockey, 1 Charger (both spawn boomer in L4D), 1 smoker, and 1 spitter (spawns nothing in L4D).

Left 4 Dead servers info - HERE -

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[L4D] Silent Hill 1 news.. 
Thursday, 5 August, 2010, 01:08 - Left 4 Dead
Posted by ned
It looks like Leafo, the creator of the Silent Hill 1 campaign, is still supporting his epic ride of a re-make of Playstation's Silent Hill.

Authoring tools for L4D1 is still not working as intended, hence the lacks of updates. Working on that.

I will still read the comments and take note on bug reports.


Silent Hill 1 is currently on the TEST server. Hopefully another update isn't too far away. I'll then probably upload it to the MAIN server..

Left 4 Dead servers info - HERE -


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[L4D] Campaign update - Heaven can wait 
Sunday, 1 August, 2010, 07:15 - Left 4 Dead
Posted by ned
The Heaven can wait campaign has been updated to v8 and is on the Test Server. There's no changelog but user feedback suggests bug and texture fixes.

edit: After playing v8 I've uploaded it to the Main server. It could do with some polishing but it's current version is very playable. It's a tuff one too! I like the way they didn't give us too many direction hints which forces exploration..

Left 4 Dead servers info - HERE -

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[D3] server IP change 
Sunday, 4 July, 2010, 10:27 - Doom
Posted by ned
The nedDOOM3 server has changed IP. to

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[L4D] new IP and Campaign 
Sunday, 4 July, 2010, 02:57 - Left 4 Dead
Posted by ned
The main Left 4 Dead server has a new IP.
It's changed from to

We Don't Go To Ravenholm is a port of the Ravenholm maps from Half Life 2 by warplane11.
v4.0 is now on the test server.

Left 4 Dead servers info - HERE -

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[L4D] Campaign update on test server 
Wednesday, 16 June, 2010, 13:02
Posted by ned
RoadToNowhere by MapEater has been updated to v1.2 Final and is on the test server now.
-Added some signs
-Fix the problem when you died you start at the end of the chapter
-the car incap insteed of kill
-fix the finale now the horde spawn in other places
-fix the intro_camera
-In chapter 4 you have more space to survive when you talk to the church guy

Left 4 Dead servers info - HERE -

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