ned's blog

[FC] nedFARCRY news, all Far Cry content now in blog 
Monday, 29 September, 2008, 05:30 - Far Cry
Posted by ned
I've finally completed the last 1% of work I needed to do to finish the 2v2 Assault server pack. Also, the nedFARCRY [2v2 ASSAULT] server details are completed with 20 custom maps chosen from a very large list.

All of these details plus more are in the blog.
See to the right in the links block.

Servers List
-Map specific details for the nedFARCRY [2v2 ASSAULT] server.

Downloads List
• nedFARCRY [2v2 ASSAULT] server pack

Gaming Info and Links
• FAQ How do I get coloured letters in my name?

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[D3] all Doom 3 content now in blog 
Sunday, 28 September, 2008, 03:57 - Doom
Posted by ned
All the Doom 3 content from the forum is now on the blog. See the links block to find all the goodies. Pages include the following...

Servers List
• Doom 3 (nedDOOM3 mod)
• Doom 3 (Last Man Standing Coop mod v4.0)
-Last Man Standing map list
• Doom 3 (SABot-RoE mod v alpha 7x)

Downloads List
• nedDOOM3 mod
• nedMAPPACK v6
• Pro-dm map-pack
• mp_vchat fix

Gaming Info and Links
• How to install and update Doom 3
• FAQs re problems entering Doom 3 servers
• FAQ How do you make a dedicated server visable online
• How to fix voice chat in muliplayer
• Doom 3 and widescreen gaming

• Doom 3 patch v1.3.1
• Classic Doom 3 mod
• Enhanced Militarized Zone mod
• Last Man Standing Coop Mod
• nedDOOM3 mod
• SABot-RoE (alpha 7x) mod
• D3 ILLDM1: Mentally Murdered map
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[ET] new maps for ET Pro server 
Tuesday, 23 September, 2008, 04:47 - Enemy Territory
Posted by ned
I've added a couple of new maps to the ET Pro server.

Tutorialjump 2 (///PALE)
This replaces the first version. Looks much better with greater options. I'm a trickjumping noob myself but it's there for others to use if desired.

SW Battery (eiM)
This is a modified version of the default ET map 'Seawall Battery'. It's been modified and set up for Stopwatch play. Here are the changes:
- Allies Beach Spawns outside of water
- Bunker MG is now dynamitible door which leads to bunkers back
- Axis Bunker Spawn is set back a bit
- Axis Spawn at Commandpost until Allies built it
- Backdoor is blowable
- Spawntimes 30/20
- Made some doors wider (bunkerstage)
- fixxed "wallhack" leak at backdoor
- CP Spawn for allies
- Maptime 12
- removed railings
- removed several details due to low fps
- added 2nd way into controls bunker
- added wooden constructible backdoor barrier
- little hole at west bunker for axis to defend the Bunker Door

Both maps are downloadable from the server at high speeds.
Alternatively, maps can be downloaded from - here -

I'll be running SW Battery on my test server for the next few days.

ned's test server1 (temp ip)

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Contact Ned now added to blog 
Thursday, 18 September, 2008, 21:40 - >Misc Chat
Posted by ned
Because I'm removing the forum and adding the info to static pages within the blog, I've added a 'Contact Ned' line.

BUT... I accidently deleted a message sent to me yesterday :o
Please send it again whoever you are ;p


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blog and forum news 
Tuesday, 16 September, 2008, 12:10 - >Misc Chat
Posted by ned
...just a quick note, the blog is being updated and the forum will be replaced with static pages in the blog

more details soon :)

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server news 
Tuesday, 2 September, 2008, 23:41 - >Games (PC)
ok... it's been a bit quiet around here of late!

Here's a list of what will be happening soon.
• Crysis Instant Action (deathmatch) server has one more test night before completion.
• Medal of Honor Airborne server has a 2 or 3 more test nights before completion.
• Far Cry 2v2 Assault mod (server pack) has one more night before completion.
• Unreal 2004 server. I'll create a download pack for all the custom content (except the Epic Games Official Bonus MegaPack which includes the latest patch v3369). Many of the links I've provided have died over time. I'll provide a pack so all that's required will be two downloads. Fast server downloads will still remain available :)
• Star Wars Battlefront 2 server near completion. Black Bag Operations Star Wars Battlefront II server manager v1.10 will be available for download here soon.
• FEAR servers will be tested with ServerShield (SEC).

There is many many many more things 'to do'. That's just a list of most things that will be done in the near future.

Don't forget, if you would like to be involved in testing of games, custom maps and mods, feel free to join my xfire group.
- -

Events are held when time permits.
I also take server requests ;p

My game server runs 24 hours a day but usually with only one game active at a time.
Most of my server names start with ned.

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[ET] FritzBot test night 
Monday, 21 July, 2008, 12:47 - Enemy Territory
I've set up a map-cycle to give the FritzBots a good run on some of the recent waypoint packs released.

Tuesday night from 8:30pm 22-July-08

The Port
Darji 2
CAHA Tavern
Glider 3
Rail Gun

Once ET is fully patched, all you need to do is download the FritzBot mod... the maps and waypoint packs are all downloadable from the server (fast downloads).

nedET FritzBot details - here -

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[ET] FritzBot server update 
Sunday, 20 July, 2008, 23:04 - Enemy Territory
420Blunt has made a playable version 1 waypoint pack for Rail Gun! Due to the mod not being finished, this map has eluded waypointers for quite some time. It plays OK but needs feedback... it's a 'work in progress'. Contact me with feedback or post on the official FritzBot forum - link.

TomTom has updated his Glider 3 pack to version 0.05
-improved CP use
-better balancing
-note: island spawn still not being used (for now)

Both updates are now on the server. There have been quite a few new things happening with FrtitzBot support recently so a full night of play testing is coming soon!

nedET FritzBot details - here -

>> stay tuned for test night date/time and map-cycle details!

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[D3] Doom 3 mp_vchat fix 
Friday, 11 July, 2008, 13:51 - Doom
The Doom 3 multiplayer voice commands never worked properly, even with the latest patch.
I've made a client config pack that fixes this.

• Works with Resurrection of Evil and most mods.
• Servers do not have to have the files for them to work.
• Will not conflict with Punkbuster.

Details - here -

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Paintball 2 test night soon 
Wednesday, 9 July, 2008, 00:23
Dummy from my - testing team - has requested a Paintball 2 test night! This was originally a Quake 2 mod and now a standalone game. It's very fast paced and a lot of fun!

Website - link -

Contact me if you're interested in playing/testing ;p
Test server coming soon!

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