Friday, 4 August, 2006, 23:46 - DoomThe nedDOOM3 [RealDamage] server is offline till further notice.
Tuesday, 1 August, 2006, 09:34 - Enemy TerritoryDue to security concerns I've re-updated the server to v2.60b
ETTV has been updated to beta 11 from beta 9
(which has fixed the apparent packet lose master issue!)
changes from beta 9 include
upgrade to et 2.60b with security bugfix
fix spectator inactivity bug
fixes for network lag
fix lag on map changes
-clients update to v2.60b-
-have to wait untill etpro 3.2.6 is released and on the GameArena servers-
-any question just ask :)-
Friday, 28 July, 2006, 22:14 - Enemy TerritoryI've changed the spawntimes for Warbell as per McNite's recommendation - HERE -
current attack/defend spawn times are 20/30
default attack/defend spawn times are 15/20
: axis attack
Friday, 28 July, 2006, 18:34 - Enemy TerritoryHeart of Gold (beta 12) has been released!
12 betas seems like a lot but not all were public releases.
The creators of this map have stated that this is the last beta before final :)
Allies are searching for the Heart of Gold, a famous gold ingot stolen in
Paris. The Resistance informed the Allies that the Axis are keeping it in
Boissaint, a French village in the Alps waiting for reinforcement coming from Bergheim.
changes from the last public release:
The Command Post:
It gives a spawn point to whatever team construct it (until the Gate has been destroyed).
At start, the axis command post is pre-constructed, and the axis own the cp spawn point. If the CP is destroyed, each team spawn at their default spawn point.
Once the Gate has been destroyed, the CP only offers a spawnpoint to the allie team. But the axis can gain an advantage over the allies by destroying it, and forcing them to spawn back in the garage.
Now that the Allies have the opportunity to spawn directly to the CP, the defense will be much more difficult for the axis...
You'll find less mines areas, a protection against FFE, and little details to improve this area.
Two versions of this map have been released.
2. destructible truck
Normal version is on server now.
Download from - HERE -
: i encountered textured issues UNTIL i removed ALL previous versions from etmain.
Heart of Gold (beta 8) was played on customs night 6
Customs nights history/info - HERE -
Tuesday, 25 July, 2006, 07:16 - Enemy TerritoryIt's here! Raw Castle has gone final! This map plays just as good as it looks... awesome!
Changes from beta 3 include:
graphics and script bug fixes
graphics improvements including new textures
disabled (or at least made harder) trickjump points
etpro fireteam locations - by me =] -
- see readme for details -
On server now!
Raw Castle will be hosted for a public customs night soon.
customs night history/info - HERE -
Download - HERE -
Tuesday, 25 July, 2006, 04:51 - Enemy TerritoryA test version of the etpro mod v3.2.6 has been released. This version will include some nice fixes and functions.
6 new crosshairs
rifle grenade bug fixes
show who did team commands like pause, specinvite, readyteam
- plus much more coming!
Stay tuned! =]
- i recommend you DO NOT install/setup this version YET.
Tuesday, 25 July, 2006, 04:45 - Soldier of FortuneWell it's been a while but monk has re-emerged to continue his work with the OSP mod with the help of some new contributors. The last version was 1.0L
This latest see some cvars taken from Enemy Territory (these are server-side)
- add: osp_fixedhz <0|1> [default 1] serverside cvar. this will impliment 125hz fixed frequency to prevent framerate dependant physics for jumps, weapons etc
- add: insert osp_fixedhz into /settings and serverinfo. this will show up in a game browser (all seeing eye etc) as being enabled/disabled
- add: match_mutespecs <0|1> allow/prevents spectators from chatting during a match
- add: match_latejoin <0|1> prevents/allows players from joining a match
- add: cvars to control messing spamming of clients. These default to "0"
- g_msgs <n> Duration in seconds between messages sent to users
Setting g_msgs to 10 will spam a message to all clients every 10 seconds
- g_msg<n> <string> where x is a number. Messages will be displayed from lowest to higher (0-9)
- g_msgprefix <string> where string is a prefix. ie: set g_msgprefix "^1OSP ^2TEST ^3SERVER:"
- g_msgpos <n> position of messages
- <0> screen area
- <1> center screen
- <2> console
The update also includes security and minor bug fixes.
Download client and server packs - here -
As you can see from the download page, v1.2 and v2 are in progress!
I'll keep you posted =]
Saturday, 22 July, 2006, 01:32 - Enemy Territoryphew! after much tweaking, config and forum post editting ALL info regarding my ET servers in the forum is COMPLETE. :P
nedETPRO customs nights
Saturday, 22 July, 2006, 01:23 - Enemy TerritoryHere we go!
- see below posts for map info -
Download Arhabeach TE - HERE -
Download Warbell - HERE -
customs night history/info - HERE -
Saturday, 22 July, 2006, 01:21 - Enemy TerritoryI've installed mortis' latest map script that fixes a clipping exploit in Tram Fight (beta 2).