Friday, 30 June, 2006, 19:17 - Enemy TerritoryFritzBot v0.70 has been released and is on server! New maps and tank run support is included in this update. Server configs will be done soon... stay tuned!
- http://fritzbot.bots-united.com -
Friday, 30 June, 2006, 09:44 - UnrealArenaMaster v3.0 has been released. The new graphics have been completed and beta bugs fixed!
Version 3.0 is a complete rewrite of TAM 2.57, optimized for better performance and restructured in preparation for . New features of major note include:
* All new scoreboard and stats screens
* New HUD design
* Radar Adrenaline combo (bb ff)
* Ammo Regen combo (ll rr)
* Random Pickups option
* Modified Friendly Fire system.
* More custom announcements and awards.
This will be on the server very soon!
Details coming including info/link on v3 Arena Master Map Pack!
mod made by 3L3CTRONIC SPORTS PLAY3RS N3TWORK [3SPN]
details - HERE -
Stay Tuned :)
Friday, 30 June, 2006, 04:00 - FEARpatch details:
This latest update corrects a loading issue with games saved before the 1.05 update and several other various fixes.
Download patch and read patch changelog history HERE -
Server will be updated and server details posted soon on forum.
Thursday, 29 June, 2006, 18:04 - >Nerd saying Hello!Hi Abbi & Ewan!
...getting married in March! woOt!
Ab says don't forget to kiss her before work :P
(he keeps forgetting for those who don't know :o)
Monday, 26 June, 2006, 03:29 - Enemy TerritorygravyStats, by blakjack aka gravy, displays an etpro game's stats via a log file which is created during a game. This is nice to look at after a match (or sometimes not so nice to look at :P) to see, for example, who gave most damage to the other team.
For an example of the layout click - HERE -
For changelog history, support + feedback click - HERE -
See readme file for installation instructions.
Saturday, 24 June, 2006, 07:03 - Enemy TerritoryHere we go again :P
King of the Flag (True Edition)
Fight hard to keep your own flag and get your opponents! Tight map with 5 second respawns makes for one crazy fast piece of gaming! ctf config will be used... config details - HERE -
SteelRat's latest release! We'll be playing this with the beta 1 comp mapscript from mortis (see below)
Download maps - HERE -
Customs nights history - HERE -
Saturday, 24 June, 2006, 06:49 - Enemy Territorymortis has made a competion version (beta 1) mapscript for Snatch 2
Summary of changes:
All MG nests removed
All truck barriers removed
More autospawn tweakage (irrelevant to comp)
Allied - Axis spawntimes set to 20/30 instead of 15/30
Map time reduced from 20mins to 15 mins (reduced to accomodate removed barriers)
Began process to remove health/ammo cabs (not sure how many to keep or remove)
remove some/all health cabinets?
remove some teamdoors to speed Axis travel times?
make truck easier to damage?
This is the current mapscript version on the nedETPRO server.
Discussion on a TE version of Snatch and this mapscipt - HERE -
Saturday, 24 June, 2006, 06:34 - Enemy TerritoryI've added Supply Depot 2 to the nedETPRO server because it's in the new slashquit ladder - LINK -
on server now
download from - HERE -
Tuesday, 20 June, 2006, 09:03 - DoomVersion 6 of my map pack series for the nedDOOM3 mod server will be ready for testing soon. I want to increase the custom maps in the server's cycle from 10 to 15.
Version 5 customs are:
-RSTDM2 - Redux
-Once Upon A Time ...
-Blood Burns 2
-Deep Sea Research