ned's blog

[ET] new map for server 
Sunday, 14 May, 2006, 12:59 - Enemy Territory
Raiders (final)

Dr. Jones has discovered that Axis scientists dabbling in the occult have found a way
to create soldiers with other-worldy abilities. Harnessing the powers of various
ancient relics, the Axis are soon to create 'super soldats.' Special Allied raiders have
been called upon to root out the Axis secret desert base and recover the lost Ark!

This map is huge!

Custom maps night 8 (18-May-06) will include this map plus another... stay tuned :)

Download Raiders - HERE -

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nerd saying hello 
Friday, 12 May, 2006, 09:13 - >Nerd saying Hello!
hi renee :P
geeks for the win !!

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[ET] patch v2.60b 
Tuesday, 9 May, 2006, 06:33 - Enemy Territory
id software has released a patch for Quake III Arena engine games.

Attention Quake III Arena, Return To Castle Wolfenstein and Wolfenstein: Enemy Territory users:

We have released updates to all three games to fix some security issues discovered following our release of the Quake III Arena source code under GPL.
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I've updated the nedETPRO server to v2.60b BUT...

You will not be able to enter the server with this version due to the etpro mod not yet being updated for it.

Until this happens, only use etpro servers you trust. Apparently there's an exploit where servers/clients can access files on the machines they are connected to.

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[ET] FritzBot test night soon! 
Monday, 8 May, 2006, 09:20 - Enemy Territory
The FritzBot mod test night is soon upon us :)

Check the forum for info & required files/maps - HERE -

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[ET] new map for server 
Monday, 8 May, 2006, 09:00 - Enemy Territory
Stalingrad (final)

This is a great map! It has been used in the GameArena ET ladder and was quite popular in the pubs. This map is also part of the default FritzBot campaign. The FritzBot mod will be installed on the server soon.

Download Stalingrad - HERE -

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[FEAR] Extraction Point 
Monday, 8 May, 2006, 07:50 - FEAR
oO an expansion pack is being made for FEAR!!
F.E.A.R. Extraction Point kicks off where the original game ended – with a bang. The First Encounter Assault Recon Team (F.E.A.R.) returns to battle the now free Alma and her paranormal minions across a destroyed city. New locations, weaponry and enemies combine to take the F.E.A.R. franchise to new levels of action and suspense.

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[GTR] server details in forum 
Sunday, 7 May, 2006, 14:02 - GTR
My GTR server details are now in the forum. All server settings have been listed. Custom tracks have direct download links from my space so there's no need to have to register on sites to get them. The relevent sites have still been linked.

- GTR server details here -

It's about time for some more Bathurst and night-time SPA I think!!

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[ET] nedETPRO server configs updated 
Saturday, 6 May, 2006, 12:26 - Enemy Territory
The nedETPRO server - link - configs are now up to date with the GameArena season 7 configs.

Not much has changed since season 6

Here is what I had to change:
match_timeoutcount 3 (from 2)
cl_maxpackets IN 30 100 (lower retriction was 20)

b_moverscale 2 (was at default of 1)

g_useralliedrespawntime 20 (was at default of 25)

g_userTimeLimit 10 (was at default of 15)

forcecvar r_wolffog 1 (was set to 0)

The configs thread in the forum is in progress.

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[ET] Heart of Gold news 
Saturday, 6 May, 2006, 07:48 - Enemy Territory
The Heart of Gold map is new to the GameArena ET ladder.
HoG beta 9 is a map option in season 7

HoG beta 10 is currently being privately tested.

The current beta 10 has a major change!!
- allies get the axis initial spawn if they build the CP
- getting this forward spawn is ONLY achievable via the CP
- destroying the door does not affect spawn options

this creates a whole world of strats!

When beta 8 was tested in night 6 - link - most agreed that a forward spawn was required.

I'll keep you all updated with this one!

* I can fire up my home server if a few want a run around with beta 10 - contact me if you're keen for a look :)

* HoG beta 9 is on the nedETPRO server - download here.

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[ET] fritzbot mod testing 
Saturday, 6 May, 2006, 07:18 - Enemy Territory
I've been testing another BOT mod for ET

FritzBot is amazing!
Here is a feature list:

Command Posts

Game Sense:
Objective priorities
Event awareness and response
Offensive and Defensive "phases"

Use all of their weapons (class based and personal) effectively to fight you
Use and understand grenades.
Use and understand every trick in the ET book on how to fight your enemy

Unique GUI and menu interface that lets you setup all of your Fritz specific options
Easy to use and setup
Predefined campaigns that have all the maps Fritz supports

Usage of the entire map rather than a shortest path
Obstacle recognition and avoidance

Skill levels:
General Skill (1-3)
Aim Skill (1-4)

Recognition of teammates with low health
Ability to find teammates in need of a revive
Teamkill revive for teammates with very low health
Automatically pass out med packs at spawn if they have high level teammates

Field Ops:
Airstrike and Artillery support
Recognition of teammates that need ammo
Automatically pass out ammo at spawn

Covert Ops:
Smoke Grenades
Mine spotting

Panzer camps
Mobile mg42 camps
ALL weapons used, except the mortar

Rifle Nades

Current Released Waypoints
ET Beach Invasion
Braundorf (beta 4)
SW El Kef
Rommel (final)
V2Base Tournament Edition

Currently working on:
tank map support

* once I've finished testing this mod and have some configs sorted i'll have it available on my main ET server (currently running etpro)... it'll be run on request :)

* stay tuned for mod and custom map download links via this site (forum links)

* contact me if you would like to be included in my fritzbot testing!

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