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[ET] FritzBot update --- Adlernest 
Wednesday, 7 March, 2007, 08:10 - Enemy Territory
CrapShoot has updated the FritzBot pack for Adlernest to v1.04
This update is bug fixes only.

Download from server or - here -

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[ET] map update --- Frost Competition Edition (beta 3) 
Saturday, 3 March, 2007, 17:00 - Enemy Territory
CyburK has updated the competition version of his map Frost to beta 3
Many people complained about beta2 being too easy for the attackers. I think this version will balance the gaming for both teams. The first stage (towers, command post) should now be easier to defend. this is where you can make the most time
i guess. It's now harder for the allies to get their command post built. but i still think the attackers have an advantage cause they do not necessarily need the command post to get the radars and escape.
In the second stage the axis now can spawn at an alternative location making them a little bit more protected against spawn killing. Due to the allies spawning in the towers once the command post is built, the ways to the objectives are slightly longer and should make up for better gameplay in the second stage.
Once the radars are captured it will be hard to stop the truck cause its pretty fast now. To stop the truck the axis better get the command post back and close the gate before the truck has passed it.



beta3 Changes:
• Spawns

-Allies Spawn behind the Hills
-Axis Spawn in the Library
-When the Allies have built their Command Post they Spawn in the Towers. North by default, South as an alternative.
-Axis have a second Spawn near their back Spawn.

• Objectives

-There are now 2 !!!! Radar Prototypes that have to be stolen.
-Second Radar Prototype is located under the Radar Station.

• Other

-Axis have a team Door near the South Tower
-The Castle Gate can be closed and opend now. Allies can only open it Axis only close.
-The Command Post is now in the first Floor of the North Tower.
-Truck is much faster now.
-Changed the Sky to Nightsky.

• Fixes

-Roofs in the Second Stage cant be accessed any more.
-Engis dont get crushed when fixing the Truck on the loading Area.
-Swastika Poster removed.





Download from server or - here -

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[D3] new server IP update! 
Friday, 2 March, 2007, 10:26 - Doom
The nedDOOM3 server has a new IP.
- 203.12.0.116:27666 -

Server details - here -

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[ET] map fix update -- ET UFO 
Tuesday, 20 February, 2007, 13:59 - Enemy Territory
The final version of the map ET UFO (which is a remake of Foo Fighter from RtCW) by SiX has some missing light textures.

Details plus fix - here -

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[ET] new maps --- Sub base & Venice 
Tuesday, 20 February, 2007, 10:00 - Enemy Territory
I've installed a potential new comp map called Sub Base by d3coy. The current version is beta 4 and is progressing nicely.
The allies have taken control of an Axis Sub Base. An Axis task force has been sent back to this base to steal their own Enigma Decoder machine from the Allies


I've also installed an oldie but a goodie --- Venice!
This has FritzBot support!


Maps can be downloaded from server or - here -

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[D3] nedDOOM3 server online! 
Monday, 19 February, 2007, 23:54 - Doom
By request the nedDOOM3 server is back online and running on the latest patch v1.3.1

At the moment it's setup for default maps only.
nedMAPPACK v6 in testing now... stay tuned!


203.12.0.102:27666



...more details soon!

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[UT04] UT2Vote v5.6 released! 
Saturday, 17 February, 2007, 23:33 - Unreal
ProAsm and his team have released a new version of their voting mutator for UT2004.

Some changes/fixes:
• menu more user friendly
• restored access to the default settings in WebAdmin
• addition of semiadmin functions


- http://proasm.com -



I'll be updating my UT2004 server soon.
...stay tuned!
Current details - here -

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[ET] map news --- mrfin 
Saturday, 17 February, 2007, 04:40 - Enemy Territory
mrfin has created, in my opinion, some of the best maps in ET history! Here is some news!

Bridges
• Fritzbot team are working on this map (__BRIDGES__.pk3)

Lighthouse
• Fritzbot team are working on this map (lighthouse.pk3)


The etna project.
mrfin is working together with another mapper called FireFly (who made Tram Fight).
See mrfin's site for details - click 'latest project')
- http://www.mrfin.co.uk -




Bridges, Lighthouse and Tram Fight can be downloaded from the server or - here -

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[FEAR] map news --- Lobotomy 
Saturday, 17 February, 2007, 03:26 - FEAR
Lobotomy is recreating the Unreal Tournament map Roughinery. The map is in it's early beta stage but is still available for public play at BoI~SuperGunsInsanity - 63.209.34.27:27888

For those that don't know, Lobotomy is recreating the UT map Tokara Forest!
Details here - here -

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[ET] map update --- Base 12 (beta 6) 
Saturday, 17 February, 2007, 03:03 - Enemy Territory
TF has released an update for Base 12

beta 6 changes:
- Allies can spawn also downstairs now in their first spawn (also this room is bigger now)
- Edited terrain
- Some texture changes



ET-Cup is holding a Base 12 special event!
- http://www.crossfire.nu/?x=news&mode -
- http://www.et-cup.net -



Base 12 can be downloaded from the server or - here -

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