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[ET] map update --- Base 12 (beta 5) 
Friday, 5 January, 2007, 15:15 - Enemy Territory
TF has released beta 5 of his excellent map Base 12. This map plays well on the pubs and will also make a very good comp addition.

Main changes since beta 4:
• It's now possible to shoot trought the side entrance wire section.
• Added new area with neutral CP. Allies can spawn at this location if they construct CP.
• Added a new room with an extra exit for Axis at the rear spawn.



Base 12 flows very well now. It also has great fps, it's easy to learn and your always in the action quickly.



Map can be downloaded from server or - here -

Base 12 (beta 5) will be played on customs night 25.
...details coming soon!


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[ET] some posts were lost due to the server transfer 
Friday, 5 January, 2007, 09:33 - Enemy Territory
>> Customs night 24


Maps were:

-Sottevast (beta 3)
-Supply


Maps can be downloaded from server or - here -
Customs night info/history - here -




===

>> map update --- Sottevast (beta 3)


beta 3 changes:
-axis spawntime increased to 30s
-structural route changes
-flag scripting edit *
-allied CP spawn moved back up the ramp
-new minable area around the rocket

* if allies dyno the main door they obtain the forspawn (flag) but it's only secure for 30s... after this, axis are able to recliam it


Map can be downloaded from server or - here -




===

>> FritzBot news


• The FritzBot team has released a new pack!

Updated maps:
-Caen 2
-Ice
-Fuel Dump
-Reactor
-Rommel

New map support:
-Baserace
-El Kef (GA)
-TC Base
-SW GoldRush TE
-X-Dam Complex 2
-Desert Temple
-Trenches
-Venice



On server now. Map cycle updated.
Can download from server or site.

Details - here -

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blog/forums/downloads 
Thursday, 4 January, 2007, 12:24 - >Misc Chat
This site has been down at times over the last week due to it being transfered from USA to AUS.

It should all be good now. If you have problems downloading files please let me know asap.


The blog and forum have also been updated to the latest versions.

=]

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[FEAR] need help with custom skins (.dds) 
Thursday, 4 January, 2007, 12:19 - FEAR
I've disabled health stations in my FEAR server so I want to have custom skins to make the med kits/stations NOT look like med kits/stations. They are still visable even though disabled.

Details - here -


please help a graphics noob :o

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[RtCW] 20 slot OSP server available when required! 
Sunday, 24 December, 2006, 07:02 - Wolfenstein
I've figured out a way to be able to run RtCW from within an ET install. What this means is I can change between the following games within seconds (but can't run at the same time).

• ET - ET Pro mod
• ET - FritzBot mod
• RtCW - OSP mod
-same IP for all three-


happy times!



RtCW server details - here -

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[ET] new IP for ET server!! 
Wednesday, 20 December, 2006, 08:26 - Enemy Territory
The Enemy Territory server has a new IP:

• nedETPRO
• nedET [fritzbot]


203.12.0.100:27960


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[ET] map list update --- Supply Depot 
Wednesday, 20 December, 2006, 08:17 - Enemy Territory
Now GA season 8 is over I've removed Supply Depot from the server. The only version now left on the server is a modified version (ClanBase version) of Supply Depot 2 by arni & mortis.

Features and Fixes:
• spawn bug (mortis)
• gold bug (mortis)
• grenade/mortar over roof into stairwell exploit (mortis)
• satchel/crane control exploit (mortis)
• radio sounds completely removed (arni)
• base alarm sound stops when truck is in base (arni)
• Size reduced by 1.2Mb (arni)



The map cycles have been adjusted - link -
Download from server or - here -

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[ET] GameArena season 8 over 
Wednesday, 20 December, 2006, 07:53 - Enemy Territory
It came down to Adversus and Team Modus Operandi to battle it out for the top spot. Each team got to choose a map. Adversus chose SW GoldRush TE. Modus Operandi chose Supply Depot. The decider map if required was ET Beach Invasion.


Map_1 - sw_goldrush_te
game1 Adversus
game2 Adversus


Map_2 - supplydepot
game1 Adversus
game2 Team Modus Operandi
game3 Adversus



Adversus win GA ET season 8 ~ 2-0

GameArena thread - here -

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[ET] nedETPRO file update 
Sunday, 17 December, 2006, 08:27 - Enemy Territory
I've removed more campaign files.
Map cycle and campaign details - here -

You can delete the following files from the etmain folder:
cmpgn_tog1.pk3
cmpgn_tog2.pk3
cmpgn_tog2_v2.pk3
cmpgn_nedET_6originals.pk3
cmpgn_ned1_v1.pk3
cmpgn_ned1_v1b.pk3
cmpgn_ned2_v2.pk3
cmpgn_ned2_v3.pk3



I've created a nedETPRO pack which includes all the three watermarks used on the server and the skullmines skins. This reduces the required etpro files a client needs to play on the server by 3.

You can delete the following files from the etpro folder:
togwatermark.pk3
obwatermark.pk3
nedwatermark.pk3
skullmines.pk3 (other servers may use this pack)




nedETPRO essential info - here -

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[ET] customs night 23 info! 
Wednesday, 13 December, 2006, 10:57 - Enemy Territory
hello!



Thursday 14-Dec-06
from 8:30pm (NSW time)


Sottevast (beta 2)
-see below posts!-

CAHA: Tavern (beta 2)
• a revisit - final released soon!
-a server favourite!-



Maps can be downloaded from server or - here -

Customs night info/history - here -

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