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[FEAR] need help with custom skins (.dds) 
Thursday, 4 January, 2007, 12:19 - FEAR
I've disabled health stations in my FEAR server so I want to have custom skins to make the med kits/stations NOT look like med kits/stations. They are still visable even though disabled.

Details - here -


please help a graphics noob :o

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[RtCW] 20 slot OSP server available when required! 
Sunday, 24 December, 2006, 07:02 - Wolfenstein
I've figured out a way to be able to run RtCW from within an ET install. What this means is I can change between the following games within seconds (but can't run at the same time).

• ET - ET Pro mod
• ET - FritzBot mod
• RtCW - OSP mod
-same IP for all three-


happy times!



RtCW server details - here -

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[ET] new IP for ET server!! 
Wednesday, 20 December, 2006, 08:26 - Enemy Territory
The Enemy Territory server has a new IP:

• nedETPRO
• nedET [fritzbot]


203.12.0.100:27960


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[ET] map list update --- Supply Depot 
Wednesday, 20 December, 2006, 08:17 - Enemy Territory
Now GA season 8 is over I've removed Supply Depot from the server. The only version now left on the server is a modified version (ClanBase version) of Supply Depot 2 by arni & mortis.

Features and Fixes:
• spawn bug (mortis)
• gold bug (mortis)
• grenade/mortar over roof into stairwell exploit (mortis)
• satchel/crane control exploit (mortis)
• radio sounds completely removed (arni)
• base alarm sound stops when truck is in base (arni)
• Size reduced by 1.2Mb (arni)



The map cycles have been adjusted - link -
Download from server or - here -

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[ET] GameArena season 8 over 
Wednesday, 20 December, 2006, 07:53 - Enemy Territory
It came down to Adversus and Team Modus Operandi to battle it out for the top spot. Each team got to choose a map. Adversus chose SW GoldRush TE. Modus Operandi chose Supply Depot. The decider map if required was ET Beach Invasion.


Map_1 - sw_goldrush_te
game1 Adversus
game2 Adversus


Map_2 - supplydepot
game1 Adversus
game2 Team Modus Operandi
game3 Adversus



Adversus win GA ET season 8 ~ 2-0

GameArena thread - here -

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[ET] nedETPRO file update 
Sunday, 17 December, 2006, 08:27 - Enemy Territory
I've removed more campaign files.
Map cycle and campaign details - here -

You can delete the following files from the etmain folder:
cmpgn_tog1.pk3
cmpgn_tog2.pk3
cmpgn_tog2_v2.pk3
cmpgn_nedET_6originals.pk3
cmpgn_ned1_v1.pk3
cmpgn_ned1_v1b.pk3
cmpgn_ned2_v2.pk3
cmpgn_ned2_v3.pk3



I've created a nedETPRO pack which includes all the three watermarks used on the server and the skullmines skins. This reduces the required etpro files a client needs to play on the server by 3.

You can delete the following files from the etpro folder:
togwatermark.pk3
obwatermark.pk3
nedwatermark.pk3
skullmines.pk3 (other servers may use this pack)




nedETPRO essential info - here -

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[ET] customs night 23 info! 
Wednesday, 13 December, 2006, 10:57 - Enemy Territory
hello!



Thursday 14-Dec-06
from 8:30pm (NSW time)


Sottevast (beta 2)
-see below posts!-

CAHA: Tavern (beta 2)
• a revisit - final released soon!
-a server favourite!-



Maps can be downloaded from server or - here -

Customs night info/history - here -

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[SS2] Serious Sam II servers ready !!! 
Wednesday, 13 December, 2006, 10:51 - Serious Sam
Well... this is one CRAZY game :o !! Two servers have been setup and tested: Deathmatch & Cooperative.

Details - here -


Thanks to TOG|claw for helping me playtest the various settings =]




<> one thing I dislike about the game is the lack of a decent chat facility
<> other than that it's crazy fun!

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[ET] map update --- Sottevast (beta 2) 
Saturday, 9 December, 2006, 23:27 - Enemy Territory
It's here already! Beta 2 has been released for Sottevast with the following changes:
• Flag can no longer be reclaimed by axis once a door has been blown.
• Changed terrain near main door. Added two bunkers. Added ladder with team door.
• Fixed CP's killed build box thingo.
• CP is now both Axis and Allied
• Fixed ladder out of river that you'd sort of get stuck on the top and fall back in :<
• Added another stair out of the water on the axis side.
• Moved Allied first spawn closer
• Improved command map


Spawntimes are currently 20/20



Map can be downloaded from server or - here -
Sottevast has been added to the map cycles - link -

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[ET] map news --- Sottevast (beta 1) 
Friday, 8 December, 2006, 13:08 - Enemy Territory
After much testing, Dersaidin (the creator of Sottevast) recommends axis spawntimes to be increased to 25 seconds.

The nedETPRO server now has this value set.

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