August-07 nedUO - A Call of Duty: United Offensive multiplayer modification ================================================================================================ v1.1+ August-07 updates from v1.1 -by request, server-side file provided that gives server admins the option to make the M1 Garand run with default stats ei. rate of fire etc -editted battlerank notifications to work with nedUO mod if scr_battlerank set to 1 (english only) Rifleman - additional pistol ammo Squad Leader - additional smoke grenades and ammo and the inclusion of binoculars Section Sergeant - inclusion of sathcel charges Platoon Sergeant - additional ammo and the ability to use artillery support -added more cvar options in server configs -all-weapons server config supplied (default M1 Garand recommended for this config) -VEH_UnlinkPlayer exploit server fix supplied v1.1 July-07 updates from v1.0f -removed test BOTs from spawning in SD and RE gametypes from local server config execution setup -added more info in readme -added more info into example server config -removed replacement sound for Torkarev TT-33 ================================================================================================ Originally compiled for rifles only SEARCH AND DESTROY and RETRIEVAL gameplay. BEHIND ENEMY LINES is recommended for small servers. // FEATURES no crosshair headshot voice message and extra gore - see screenshots - custom skins (non-weapon/non-player) - see credits - M1 Garand - server has options for default stats or to run with similar characteristics to other rifles. - see _for_servers_only_ folder Sniper rifles - improved scope Pistols - ammo reduced from 8 spare clips to 2 Grenades (frag) - start and can carry 1 frag grenade only Grenades (smoke) - non-sniper riflemen start and can carry 2 smoke grenades only // RECOMMENDED RIFLES ONLY SERVER SETTINGS: bolt action rifles only (plus M1 Garand - server has option to use default or not) enable binoculars enable flamethrower ;P enable shellshock enable jeeps NO battle rank NO satchels NO health packs NO tanks NO flak NO crosshair/crosshair names see example nedUO_rifles_server.cfg // ALL-WEAPONS EXAMPLE SERVER CONFIG SUPPLIED see example nedUO_allweaps_server.cfg // INSTALLATION - CLIENT AND SERVER place the nedUO 'folder' into your Call of Duty 'folder' default location C:\Program Files\Call of Duty\nedUO PLEASE DELETE YOUR CURRENT nedUO FOLDER (IF YOU HAVE ONE) FIRST // SETTING UP A LOCAL SERVER Enter CoD:UO - select Mods - select nedUO - choose your desired settings note: you can execute a supplied example .cfg from the host BY entering console and typing exec example__serverconfig_name and pressing enter [FIRST edit the example .cfg to your liking] // SETTING UP A DEDICATED SERVER -Go to your Call of Duty folder -find CoDUOMP.exe -right-click CoDUOMP.exe and send to desktop (create shortcut) -go to desktop -rename 'Shortcut to CoDUOMP.exe' to 'nedUO server' -right-click 'nedUO server' -select properties -in the Target section you will see something like this: "C:\Program Files\Call of Duty\CoDUOMP.exe" -after the last " add the following: +set fs_game neduo +set dedicated 2 +exec nedUO_server.cfg +map_rotate -NOTE: ensure a space between the last " and the first + -edit nedUO_server.cfg to your liking (or whatever server .cfg you're using) -double-click the new desktop shortcut... now you are running a dedicated server that can potentially be seen on the net! (this depends on your router/modem set-up) // NOTE TO SERVER ADMINS • map exploit fix scripts by bystander supplied • VEH_UnlinkPlayer exploit fix by gitman supplied see _for_servers_only_ folder // CREDITS Number 7 * INCORPERATED CLIENT HUD SETTINGS MOD v1.2 - http://www.iwnation.com/Forums/index.php?showtopic=12913 FlakRider * INCORPERATED CUSTOM COMPASS - http://callofduty.filefront.com/file/Realistic_Compass;32262 .:AJM:. * INCORPERATED KILLCAM ARROW RECREATION - http://callofduty.filefront.com/file/Kill_Cam_Arrow;22356 Cleaner * INCORPERATED CUSTOM SCOPES - http://callofduty.filefront.com/file/MPSH_GSSeries_Tactical_UO_Scopes;32300 =8THID=CIC.Dorkusgrate * USED PARTS OF HIS PIN-UP MOD - http://callofduty.filefront.com/file/Dorkusgrates_PinupBabe_Mod_for_CODUO;42230 b@STARd * USED IDEAS/SCRIPTING FROM HIS USE OF THE MERCILESS & AWE MODS - http://callofduty.filefront.com/file/Headshot_Mod;41724 Merciless * MERCILESS UO MOD - http://www.mercilessmod.com/index2.php bell * UO AWE MOD - http://www.awemod.com/ {PJG} Anex * SERVER CONFIG INFO - http://www.braedeninkpen.com/open/CoD_RCON_Reference_Guide-Public_version.htm (? page down at time of updating mod) // THANK YOU -members of TOG and TOG friends for feedback and playtesting -#VeGa|CfG* for making me realise that I forgot to disable the test BOTs before packing the first public release (local host issue) Special Thanks To: • TOG|-AJ- • TOG|FeRaL • TOG|ContraVersE • TOG|Arkon • TOG|pentu • TOG|Davo (the lorax) • TOG|A Spy • TOG|wotfor • TOG|Wombat2 // PROGRAMS USED: Call of Duty: United Offensive Unreal Tournament 2004 - { HEADSHOT Unreal Tournament 2004 Editor - { MESSAGE IZArc (freeware) - http://www.izarc.org/ Windows XP Pro SP2 // TO DO Find a way to remove corpses in respawning gametypes after x seconds. // end bit you can do what you want with this mod but please at least mention the above people if you decide to use their parts